Project Plagued | Flying Car LOCAL TEST
Offline 24.45.218.201:29885 checked 12d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 31/ 500
- 2 125/ 100
- 3 48/ 225
- 4 37/ 700
- 5 7/ 200
- 6 5/ 1000
Quick answers
from the figures on this pageServer details
Is Project Plagued | Flying Car LOCAL TEST online, and how reliable is it?
The server is down at the moment. Its last sighting was 12 days 13 hours ago: Project Plagued | Flying Car LOCAL TEST. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 15 October 2026.
Which version of Rust does Project Plagued | Flying Car LOCAL TEST run?
On Windows, Project Plagued | Flying Car LOCAL TEST runs Rust network protocol 2634 and build 167398. You need the same protocol as the server to join. Steam updates your game for you.
Where is Project Plagued | Flying Car LOCAL TEST located?
No region is published by Project Plagued | Flying Car LOCAL TEST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 24.45.218.201:29885 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Project Plagued | Flying Car LOCAL TEST?
These Rust Dashboard lists include Project Plagued | Flying Car LOCAL TEST: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Project Plagued | Flying Car LOCAL TEST mean?
These are the tags Project Plagued | Flying Car LOCAL TEST publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Project Plagued | Flying Car LOCAL TEST?
The last sighting of Project Plagued | Flying Car LOCAL TEST was 12 days 13 hours ago; it is offline right now.
How does Project Plagued | Flying Car LOCAL TEST rank against other Rust servers?
Ranked #15,108 on the last seven days of player hours, Project Plagued | Flying Car LOCAL TEST is in the top 70% of all ranked servers.
Reset times
What is the wipe schedule on Project Plagued | Flying Car LOCAL TEST?
Project Plagued | Flying Car LOCAL TEST has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 13 days 17 hours ago.
Rules
What are the rules and settings on Project Plagued | Flying Car LOCAL TEST?
No gather rate appears in the name of Project Plagued | Flying Car LOCAL TEST. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Join
How do I join Project Plagued | Flying Car LOCAL TEST?
Type client.connect 24.45.218.201:29885 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.