Project Plagued - LOCAL Flying Car v0.2 Test
Offline 24.45.218.201:28015 checked 44d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
score 0
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 130/ 100
- 3 189/ 225
- 4 31/ 200
- 5 170/ 700
- 6 59/ 1000
Quick answers
from the figures on this pageAbout
Is Project Plagued - LOCAL Flying Car v0.2 Test online, and how reliable is it?
We last saw Project Plagued - LOCAL Flying Car v0.2 Test 44 days 13 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Project Plagued - LOCAL Flying Car v0.2 Test run?
Project Plagued - LOCAL Flying Car v0.2 Test runs Rust network protocol 2633 and build 162989, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Project Plagued - LOCAL Flying Car v0.2 Test located?
No region tag comes from Project Plagued - LOCAL Flying Car v0.2 Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 24.45.218.201:28015.
Lists
Which Rust Dashboard lists and filters include Project Plagued - LOCAL Flying Car v0.2 Test?
You'll find Project Plagued - LOCAL Flying Car v0.2 Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Project Plagued - LOCAL Flying Car v0.2 Test mean?
The game's server browser reads these tags from Project Plagued - LOCAL Flying Car v0.2 Test: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs162989 (Build): Build 162989 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Project Plagued - LOCAL Flying Car v0.2 Test?
At the moment Project Plagued - LOCAL Flying Car v0.2 Test is offline; it last showed 44 days 13 hours ago.
Wipe schedule
What is the wipe schedule on Project Plagued - LOCAL Flying Car v0.2 Test?
The record holds too few of Project Plagued - LOCAL Flying Car v0.2 Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 46 days 23 hours ago the current world was made.
Settings
What are the rules and settings on Project Plagued - LOCAL Flying Car v0.2 Test?
No gather rate appears in the name of Project Plagued - LOCAL Flying Car v0.2 Test. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Join
How do I join Project Plagued - LOCAL Flying Car v0.2 Test?
Type client.connect 24.45.218.201:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.