Four Nintendos
Offline 24.179.173.14:28016 checked 27d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:06 UTC27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 31/ 500
- 2 127/ 100
- 3 46/ 225
- 4 15/ 700
- 5 45/ 700
- 6 215/ 260
Quick answers
from the figures on this pageServer details
Is Four Nintendos online, and how reliable is it?
Four Nintendos is not online right now, and 27 days 6 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 19 September 2026.
Which version of Rust does Four Nintendos run?
Four Nintendos runs Rust network protocol 2634 and build 166494, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Four Nintendos located?
There is no region on Four Nintendos. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 24.179.173.14:28016 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Four Nintendos?
You'll find Four Nintendos on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): This one runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Four Nintendos as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Four Nintendos?
At the moment Four Nintendos is offline; it last showed 27 days 6 hours ago.
How does Four Nintendos rank against other Rust servers?
Ranked #15,937 on the last seven days of player hours, Four Nintendos is in the top 70% of all ranked servers.
Reset times
What does wipe day look like on Four Nintendos?
The average busiest point of its recent wipes was 3 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Four Nintendos?
Too few wipes are on record for Four Nintendos to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 23 hours ago.
Map and rules
What are the rules and settings on Four Nintendos?
You will not find a gather rate in the name of Four Nintendos. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Four Nintendos run?
The game generates the procedural map on Four Nintendos, size 4,500 with seed 6738. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join Four Nintendos?
The console in Rust opens with F1, and client.connect 24.179.173.14:28016 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.