Rust Dashboard87,533 playing

FaceFirst Events|SkillTree|NPCRaids

Online 24.156.98.17:28015 checked 9m ago

moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Mon 17:00Wed 15:00players each hour · 48 hours · UTC

Rank

#10,233

top 46%

7-day average

0

peak 1

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 12

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:18 UTC12d ago 3 – running 0
Fri 2 Oct, 00:54 UTC26d ago 2 held half 14.6 days 0
Fri 18 Sep, 06:07 UTC40d ago 2 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
    173/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
    289/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
    73/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    65/ 200
  5. 5 45/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average
    78/ 100

Quick answers

from the figures on this page

Server details

Is FaceFirst Events|SkillTree|NPCRaids online, and how reliable is it?

Players can join FaceFirst Events|SkillTree|NPCRaids: it is online. The uptime it reports puts its last restart about 5 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does FaceFirst Events|SkillTree|NPCRaids run?

FaceFirst Events|SkillTree|NPCRaids runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is FaceFirst Events|SkillTree|NPCRaids located?

There is no region on FaceFirst Events|SkillTree|NPCRaids. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 24.156.98.17:28015.

Does FaceFirst Events|SkillTree|NPCRaids run smoothly?

The last 48 hours gave an average of 113 server fps, and it never went under 85. Buildings, deployables and everything else added up to a peak of 121,683 entities. It drew as much as 4,020 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include FaceFirst Events|SkillTree|NPCRaids?

These Rust Dashboard lists include FaceFirst Events|SkillTree|NPCRaids: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on FaceFirst Events|SkillTree|NPCRaids mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from FaceFirst Events|SkillTree|NPCRaids as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is FaceFirst Events|SkillTree|NPCRaids?

As things stand, 0 players are on FaceFirst Events|SkillTree|NPCRaids, which holds 100 slots. Over seven days the mean is 0 players and the peak is 1.

How does FaceFirst Events|SkillTree|NPCRaids rank against other Rust servers?

Ranked #10,233 on the last seven days of player hours, FaceFirst Events|SkillTree|NPCRaids is in the top 46% of all ranked servers.

Reset times

What does wipe day look like on FaceFirst Events|SkillTree|NPCRaids?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 29 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 12.

What is the wipe schedule on FaceFirst Events|SkillTree|NPCRaids?

There is no next wipe to predict: FaceFirst Events|SkillTree|NPCRaids wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days ago the current world was made.

Rules

What are the rules and settings on FaceFirst Events|SkillTree|NPCRaids?

You will not find a gather rate in the name of FaceFirst Events|SkillTree|NPCRaids. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does FaceFirst Events|SkillTree|NPCRaids run?

The game generates the procedural map on FaceFirst Events|SkillTree|NPCRaids, size 4,250 with seed 2135006930. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join FaceFirst Events|SkillTree|NPCRaids?

The console in Rust opens with F1, and client.connect 24.156.98.17:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://facefirstgaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.