Test
Online 24.113.60.221:28015 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 35%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:08 UTC21h ago | – | – | running | 0 |
| Sun 11 Oct, 03:49 UTC17d ago | 3 | halved by day 8 | 17 days | 3 |
| Fri 2 Oct, 04:27 UTC26d ago | 5 | held half | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 37/ 500
- 2 133/ 100
- 3 47/ 225
- 4 37/ 700
- 5 7/ 200
- 6 5/ 1000
Quick answers
from the figures on this pageServer details
Is Test online, and how reliable is it?
Right now Test is running. About 19 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 75 of 168 hours were online: 45%. Rust Dashboard logged it for the first time on 27 September 2026.
Which version of Rust does Test run?
Rust network protocol 2635 and build 168909 is running on Test, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Test located?
No region is published by Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 24.113.60.221:28015 is where it lives.
Does Test run smoothly?
Across the last 48 hours the average was 152 fps, with a floor of 113. Buildings, deployables and everything else added up to a peak of 119,613 entities. It drew as much as 4,733 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include Test?
These Rust Dashboard lists include Test: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Test mean?
These are the tags Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Test?
Test has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 05:00 UTC with an average of 2 players.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #7,672, in the top 35% of all ranked servers.
Reset times
What does wipe day look like on Test?
The average busiest point of its recent wipes was 4 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 8.
What is the wipe schedule on Test?
No next wipe can be predicted for Test, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 21 hours ago the current world was made.
Settings
What are the rules and settings on Test?
The name of Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
The game generates the procedural map on Test, size 4,500 with seed 62803. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join Test?
The console in Rust opens with F1, and client.connect 24.113.60.221:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.