Rust Dashboard46,860 playing

Test

Online 24.113.60.221:28015 checked 9m ago

moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Wed 03:00Wed 23:00players each hour · 48 hours · UTC

Rank

#7,672

top 35%

7-day average

0

peak 2

Last wipe

21h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.511.5203:0007:0011:0014:0019:0023:00Wiped Wed 28 Oct, 03:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020003:0007:0011:0014:0019:0023:00Wiped Wed 28 Oct, 03:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:08 UTC21h ago – – running 0
Sun 11 Oct, 03:49 UTC17d ago 3 halved by day 8 17 days 3
Fri 2 Oct, 04:27 UTC26d ago 5 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 156 on average
    37/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    133/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    47/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    37/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

Server details

Is Test online, and how reliable is it?

Right now Test is running. About 19 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 75 of 168 hours were online: 45%. Rust Dashboard logged it for the first time on 27 September 2026.

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 is running on Test, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Test located?

No region is published by Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 24.113.60.221:28015 is where it lives.

Does Test run smoothly?

Across the last 48 hours the average was 152 fps, with a floor of 113. Buildings, deployables and everything else added up to a peak of 119,613 entities. It drew as much as 4,733 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Test?

These Rust Dashboard lists include Test: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Test mean?

These are the tags Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Test?

Test has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 05:00 UTC with an average of 2 players.

How does Test rank against other Rust servers?

Player hours over seven days put Test at #7,672, in the top 35% of all ranked servers.

Reset times

What does wipe day look like on Test?

The average busiest point of its recent wipes was 4 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 8.

What is the wipe schedule on Test?

No next wipe can be predicted for Test, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 21 hours ago the current world was made.

Settings

What are the rules and settings on Test?

The name of Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does Test run?

The game generates the procedural map on Test, size 4,500 with seed 62803. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Test?

The console in Rust opens with F1, and client.connect 24.113.60.221:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.