Local Daily Foxx Dev 2026-10-27
Online NA 24.108.106.73:28015 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 46% · #1288 in NA
7-day average
peak 1
Last wipe
biweekly schedule
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:26 UTC23m ago | – | – | running | 0 |
| Thu 22 Oct, 18:28 UTC6d ago | 1 | – | – | 0 |
| Wed 21 Oct, 05:51 UTC8d ago | 1 | – | 1.5 days | 0 |
| Tue 20 Oct, 18:39 UTC8d ago | 1 | – | 0.5 days | 0 |
| Tue 20 Oct, 09:28 UTC8d ago | 1 | – | 0.4 days | 1 |
| Fri 16 Oct, 05:34 UTC13d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Wed 14 Oct, 20:11 UTC14d ago | 1 | – | 1.4 days | 0 |
| Tue 13 Oct, 19:47 UTC15d ago | 1 | – | 1 days | 0 |
| Sun 11 Oct, 03:57 UTC18d ago | 1 | – | 2.7 days | 0 |
| Sat 10 Oct, 05:34 UTC19d ago | 1 | – | 0.9 days | 0 |
| Wed 7 Oct, 05:01 UTC22d ago | 1 | held half | 3 days | 0 |
| Mon 5 Oct, 01:59 UTC24d ago | 1 | halved by day 1 | 2.1 days | 1 |
| Thu 1 Oct, 05:28 UTC28d ago | 1 | – | 3.9 days | 0 |
| Tue 22 Sep, 08:52 UTC36d ago | 1 | held half | 8.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 173/ 2000
- 2 57/ 200
- 3 18/ 200
- 4 9/ 30
- 5 6/ 100
- 6 5/ 50
Quick answers
from the figures on this pageAbout
Is Local Daily Foxx Dev 2026-10-27 online, and how reliable is it?
Local Daily Foxx Dev 2026-10-27 is up and taking players now. Over the last 7 full days, 10 of 168 hours were online: 6%. Our records for it start on 21 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Local Daily Foxx Dev 2026-10-27 run?
Local Daily Foxx Dev 2026-10-27 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Daily Foxx Dev 2026-10-27 located?
In North America, Local Daily Foxx Dev 2026-10-27 lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 24.108.106.73:28015.
Lists
Which Rust Dashboard lists and filters include Local Daily Foxx Dev 2026-10-27?
You'll find Local Daily Foxx Dev 2026-10-27 on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on Local Daily Foxx Dev 2026-10-27 mean?
The game's server browser reads these tags from Local Daily Foxx Dev 2026-10-27: gmrust (Game mode): The game runs on standard Rust survival settings; mp69 (Max players): 69 is the slot count; ts12 (Group limit): 12 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Local Daily Foxx Dev 2026-10-27?
0 players are playing on Local Daily Foxx Dev 2026-10-27 right now, out of 69 slots. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 17:00 UTC with an average of 1 players.
How does Local Daily Foxx Dev 2026-10-27 rank against other Rust servers?
Local Daily Foxx Dev 2026-10-27 holds #10,219 for player hours across seven days, #1,288 in North America, in the top 46% of all ranked servers.
Wipe schedule
What does wipe day look like on Local Daily Foxx Dev 2026-10-27?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.
What is the wipe schedule on Local Daily Foxx Dev 2026-10-27?
No next wipe can be predicted for Local Daily Foxx Dev 2026-10-27, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 6 days 12 hours ago. Its tags publish a wipe schedule of every two weeks.
Rules
What are the rules and settings on Local Daily Foxx Dev 2026-10-27?
No gather rate appears in the name of Local Daily Foxx Dev 2026-10-27. 12 players is the most a group can take. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Local Daily Foxx Dev 2026-10-27 run?
The map is procedural and the game generates it on Local Daily Foxx Dev 2026-10-27.
Connect
How do I join Local Daily Foxx Dev 2026-10-27?
Type client.connect 24.108.106.73:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.