Rust Map Model - Local Validation
Offline 23.234.69.196:28115 checked 11d ago
Players now
- Full
- 25%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
25% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 132/ 500
- 2 135/ 100
- 3 192/ 225
- 4 72/ 700
- 5 10/ 200
- 6 23/ 1000
Quick answers
from the figures on this pageServer details
Is Rust Map Model - Local Validation online, and how reliable is it?
Rust Map Model - Local Validation is not online right now, and 11 days 22 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 16 October 2026.
Which version of Rust does Rust Map Model - Local Validation run?
On Windows, Rust Map Model - Local Validation runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rust Map Model - Local Validation located?
No region tag comes from Rust Map Model - Local Validation. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 23.234.69.196:28115.
Tags, lists
Which Rust Dashboard lists and filters include Rust Map Model - Local Validation?
You'll find Rust Map Model - Local Validation on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Map Model - Local Validation mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Rust Map Model - Local Validation as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Rust Map Model - Local Validation?
The last sighting of Rust Map Model - Local Validation was 11 days 22 hours ago; it is offline right now.
How does Rust Map Model - Local Validation rank against other Rust servers?
Ranked #13,005 on the last seven days of player hours, Rust Map Model - Local Validation is in the top 60% of all ranked servers.
Wipe days
What is the wipe schedule on Rust Map Model - Local Validation?
Too few wipes are on record for Rust Map Model - Local Validation to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 12 days 11 hours ago.
Map and rules
What are the rules and settings on Rust Map Model - Local Validation?
You will not find a gather rate in the name of Rust Map Model - Local Validation. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Rust Map Model - Local Validation run?
The map is procedural and the game generates it on Rust Map Model - Local Validation.
Connect
How do I join Rust Map Model - Local Validation?
Type client.connect 23.234.69.196:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.