|US|BunnysBoomBoomRoom|PvE|
Online NA 23.227.204.138:28265 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 13
- Peak, 7 days
- 23
0% full
Rank
top 6% · #187 in NA
7-day average
peak 23
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 17:05 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 17:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:05 UTC13d ago | 24 | – | running | 1 |
| Thu 1 Oct, 18:21 UTC FW27d ago | 19 | halved by day 4 | 13.9 days | 0 |
| Thu 17 Sep, 17:10 UTC41d ago | 18 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 130/ 2000
- 2 38/ 200
- 3 11/ 200
- 4 8/ 30
- 5 5/ 100
- 6 5/ 50
Quick answers
from the figures on this pageAbout
Is |US|BunnysBoomBoomRoom|PvE| online, and how reliable is it?
Right now |US|BunnysBoomBoomRoom|PvE| is running. About 22 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does |US|BunnysBoomBoomRoom|PvE| run?
On Windows, |US|BunnysBoomBoomRoom|PvE| runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is |US|BunnysBoomBoomRoom|PvE| located?
In North America, |US|BunnysBoomBoomRoom|PvE| lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 23.227.204.138:28265.
Does |US|BunnysBoomBoomRoom|PvE| run smoothly?
The last 48 hours gave an average of 58 server fps, and it never went under 25. At its highest the count reached 150,053 entities: buildings, deployables and the rest. Memory use peaked at 4,289 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include |US|BunnysBoomBoomRoom|PvE|?
These Rust Dashboard lists include |US|BunnysBoomBoomRoom|PvE|: Best Rust community servers, North American Rust servers, Rust PvE servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on |US|BunnysBoomBoomRoom|PvE| mean?
The game's server browser reads these tags from |US|BunnysBoomBoomRoom|PvE|: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is |US|BunnysBoomBoomRoom|PvE|?
As things stand, 0 players are on |US|BunnysBoomBoomRoom|PvE|, which holds 50 slots. Its seven-day average is 6 players, and it reached 23 at the highest. Across the last 48 hours, the peak came at 00:00 UTC with an average of 12 players.
How does |US|BunnysBoomBoomRoom|PvE| rank against other Rust servers?
Player hours over seven days put |US|BunnysBoomBoomRoom|PvE| at #1,269 overall and #187 in North America, in the top 6% of all ranked servers.
Wipe days
What does wipe day look like on |US|BunnysBoomBoomRoom|PvE|?
The average busiest point of its recent wipes was 20 players. On the latest wipe, 32 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 4.5.
What is the wipe schedule on |US|BunnysBoomBoomRoom|PvE|?
every 4 weeks on Thursday at 17:05 UTC, |US|BunnysBoomBoomRoom|PvE| wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 13 days 20 hours ago. Its tags publish a wipe schedule of every two weeks.
Settings
What are the rules and settings on |US|BunnysBoomBoomRoom|PvE|?
The name of |US|BunnysBoomBoomRoom|PvE| gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Community. Oxide plugins run on it. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.
Which map does |US|BunnysBoomBoomRoom|PvE| run?
The game generates the procedural map on |US|BunnysBoomBoomRoom|PvE|, size 4,500 with seed 508605506. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join |US|BunnysBoomBoomRoom|PvE|?
Type client.connect 23.227.204.138:28265 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://Pingperfect.com/.