Rust Dashboard87,533 playing

FS DEV - Private Server

Online 23.161.168.58:28028 checked 8m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Mon 17:00Wed 15:00players each hour · 48 hours · UTC

Rank

#10,037

top 45%

7-day average

0

peak 2

Last wipe

208d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    177/ 225
  4. 4
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    136/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is FS DEV - Private Server online, and how reliable is it?

Players can join FS DEV - Private Server: it is online. About 2 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does FS DEV - Private Server run?

Rust network protocol 2635 and build 168909 is running on FS DEV - Private Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is FS DEV - Private Server located?

The region code for FS DEV - Private Server is us5, and no region is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 23.161.168.58:28028.

Does FS DEV - Private Server run smoothly?

The last 48 hours gave an average of 30 server fps, and it never went under 25. At its highest the count reached 101,263 entities: buildings, deployables and the rest. At its highest, it took 3,341 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include FS DEV - Private Server?

These Rust Dashboard lists include FS DEV - Private Server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FS DEV - Private Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus5 (Region code): Region code: us5; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from FS DEV - Private Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is FS DEV - Private Server?

0 players are playing on FS DEV - Private Server right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 2.

How does FS DEV - Private Server rank against other Rust servers?

Ranked #10,037 on the last seven days of player hours, FS DEV - Private Server is in the top 45% of all ranked servers.

Reset times

What is the wipe schedule on FS DEV - Private Server?

FS DEV - Private Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 208 days 20 hours ago.

Rules

What are the rules and settings on FS DEV - Private Server?

You will not find a gather rate in the name of FS DEV - Private Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does FS DEV - Private Server run?

A procedural map of size 6,000 with seed 1337 is what FS DEV - Private Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

Join

How do I join FS DEV - Private Server?

The console in Rust opens with F1, and client.connect 23.161.168.58:28028 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/aBqd5Ry7Q3.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.