Rust Dashboard98,615 playing

TestServer

Offline 221.227.64.75:10241 checked 7d ago

quad moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co -Us MondaysNA · quad · 6 on average
    0/ 300
  2. 2 2/ 60
  3. 3
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
    3/ 80
  4. 4
    Geležinis Miškasquad · 6 on average
    4/ 99
  5. 5
    LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
    1/ 100
  6. 6 0/ 100

Quick answers

from the figures on this page

Server details

Is TestServer online, and how reliable is it?

We last saw TestServer 7 days 5 hours ago. It is offline at the moment. The last 6 full days show 0% uptime, with 0 hours up out of 144. Rust Dashboard logged it for the first time on 22 October 2026.

Which version of Rust does TestServer run?

TestServer runs Rust network protocol 2634 and build 167231, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is TestServer located?

No region tag comes from TestServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 221.227.64.75:10241.

Lists

Which Rust Dashboard lists and filters include TestServer?

These Rust Dashboard lists include TestServer: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on TestServer mean?

The game's server browser reads these tags from TestServer: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams top out at 4; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167231 (Build): This one runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is TestServer?

At the moment TestServer is offline; it last showed 7 days 5 hours ago. Its average over the last seven days comes to 0 players.

How does TestServer rank against other Rust servers?

Player hours over seven days put TestServer at #15,335, in the top 69% of all ranked servers. It ranks #618 among quad servers.

Wipe days

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 27 days 15 hours ago the current world was made.

Rules

What are the rules and settings on TestServer?

You will not find a gather rate in the name of TestServer. The limit is 4 players per group (quad). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

How to join

How do I join TestServer?

The console in Rust opens with F1, and client.connect 221.227.64.75:10241 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams top out at 4.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167231
Build This one runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.