Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 35%
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, and #428 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:41 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 100
- 2 0/ 100
- 3 1/ 210
- 4 499/ 500
- 5 91/ 100
- 6 85/ 200
Quick answers
from the figures on this pageAbout
Is [AU] JesterNet | 2x Gather | Raid Protect | Monthly online, and how reliable is it?
We last saw [AU] JesterNet | 2x Gather | Raid Protect | Monthly 6 hours ago. It is offline at the moment. The uptime it reports puts its last restart about 1 hours ago. It was online 96% of the last 7 full days, which is 162 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [AU] JesterNet | 2x Gather | Raid Protect | Monthly run?
On Windows, [AU] JesterNet | 2x Gather | Raid Protect | Monthly runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [AU] JesterNet | 2x Gather | Raid Protect | Monthly located?
No region tag comes from [AU] JesterNet | 2x Gather | Raid Protect | Monthly, though the name points to Oceania. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 220.233.23.229:28015.
Does [AU] JesterNet | 2x Gather | Raid Protect | Monthly run smoothly?
Server fps averaged 59 over the last 48 hours and never dropped below 54. Buildings, deployables and everything else added up to a peak of 129,820 entities. It drew as much as 3,927 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
These Rust Dashboard lists include [AU] JesterNet | 2x Gather | Raid Protect | Monthly: 2x Rust servers, shown live, Rust servers in Oceania and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on [AU] JesterNet | 2x Gather | Raid Protect | Monthly mean?
These are the tags [AU] JesterNet | 2x Gather | Raid Protect | Monthly publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): It holds 50 slots; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
At the moment [AU] JesterNet | 2x Gather | Raid Protect | Monthly is offline; it last showed 6 hours ago. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 05:00 UTC with an average of 2 players.
How does [AU] JesterNet | 2x Gather | Raid Protect | Monthly rank against other Rust servers?
Player hours over seven days put [AU] JesterNet | 2x Gather | Raid Protect | Monthly at #7,799, in the top 35% of all ranked servers. Among servers of the quad type, it sits at #428.
Wipe days
What does wipe day look like on [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
At their busiest, its recent wipes drew 1 players on average. 3 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
Once a month [AU] JesterNet | 2x Gather | Raid Protect | Monthly wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 13 hours ago. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
The name of [AU] JesterNet | 2x Gather | Raid Protect | Monthly carries a 2x gather rate. The limit is 4 players per group (quad). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does [AU] JesterNet | 2x Gather | Raid Protect | Monthly run?
[AU] JesterNet | 2x Gather | Raid Protect | Monthly runs a procedural map of size 4,300 with seed 12166291, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join [AU] JesterNet | 2x Gather | Raid Protect | Monthly?
Type client.connect 220.233.23.229:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://freelancesoundlabs.com/rust-custom-server-jesternet-adelaide/ is where its website lives.
