Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 4
0% full
Rank
top 16%
7-day average
peak 4
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:05 UTC5d ago | 4 | – | running | 1 |
| Sat 17 Oct, 18:52 UTC11d ago | 3 | halved by day 1 | 5.8 days | 3 |
| Thu 15 Oct, 15:10 UTC13d ago | 5 | halved by day 1 | 2.2 days | 3 |
| Thu 1 Oct, 17:54 UTC FW27d ago | 12 | halved by day 4 | 13.9 days | 1 |
| Thu 17 Sep, 14:55 UTC41d ago | 11 | halved by day 4 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 12/ 200
- 2 9/ 550
- 3 27/ 200
- 4 2/ 100
- 5 74/ 100
- 6 5/ 200
Quick answers
from the figures on this pageAbout
Is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 online, and how reliable is it?
JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 is up and taking players now. Its reported uptime points to a restart roughly 5 days 11 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 run?
Rust network protocol 2635 and build 168909 is running on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 located?
The name of JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 points to Asia, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 220.158.29.174:28015.
Does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 run smoothly?
Server fps averaged 103 over the last 48 hours and never dropped below 71. The world held as many as 73,211 entities, counting buildings, deployables and all the rest. It drew as much as 2,964 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?
You'll find JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 mean?
These are the tags JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?
As things stand, 0 players are on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, which holds 30 slots. Over seven days the mean is 1 players and the peak is 4. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 2 players.
How does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 rank against other Rust servers?
Player hours over seven days put JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 at #3,603, in the top 16% of all ranked servers.
Wipe days
What does wipe day look like on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?
Its recent wipes averaged a peak of 4 players. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.5.
What is the wipe schedule on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?
No next wipe can be predicted for JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 5 days 13 hours ago.
Settings
What are the rules and settings on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?
You will not find a gather rate in the name of JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.
Which map does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 run?
The game generates the procedural map on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, size 3,500 with seed 940206074. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?
The console in Rust opens with F1, and client.connect 220.158.29.174:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
