Rust Dashboard39,508 playing

MORU RustServer s1

Online 220.158.16.162:28015 checked 8m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 03:00Wed 01:00players each hour · 48 hours · UTC

Rank

#5,854

top 26%

7-day average

0

peak 1

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UTC25d ago 2 – running 0
Thu 1 Oct, 22:48 UTC FW26d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 160 on average
    40/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    128/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    46/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    21/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    6/ 1000

Quick answers

from the figures on this page

About

Is MORU RustServer s1 online, and how reliable is it?

Right now MORU RustServer s1 is running. The uptime it reports puts its last restart about 4 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does MORU RustServer s1 run?

Rust network protocol 2635 and build 168909 is running on MORU RustServer s1, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is MORU RustServer s1 located?

No region is published by MORU RustServer s1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 220.158.16.162:28015.

Does MORU RustServer s1 run smoothly?

The last 48 hours gave an average of 120 server fps, and it never went under 99. Buildings, deployables and everything else added up to a peak of 88,804 entities. It drew as much as 3,709 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include MORU RustServer s1?

You'll find MORU RustServer s1 on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MORU RustServer s1 mean?

These are the tags MORU RustServer s1 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is MORU RustServer s1?

MORU RustServer s1 has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 15:00 UTC with an average of 1 players.

How does MORU RustServer s1 rank against other Rust servers?

Ranked #5,854 on the last seven days of player hours, MORU RustServer s1 is in the top 26% of all ranked servers.

Reset times

What does wipe day look like on MORU RustServer s1?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 10 hours after it began.

What is the wipe schedule on MORU RustServer s1?

Too few wipes are on record for MORU RustServer s1 to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 20 hours ago.

Settings

What are the rules and settings on MORU RustServer s1?

The name of MORU RustServer s1 gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does MORU RustServer s1 run?

A procedural map of size 4,500 with seed 19686 is what MORU RustServer s1 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Connect

How do I join MORU RustServer s1?

The console in Rust opens with F1, and client.connect 220.158.16.162:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.