Rust Dashboard42,799 playing

社不 Server

Online 219.97.72.27:28015 checked 10m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 03:00Wed 00:00players each hour · 48 hours · UTC

Rank

#15,411

top 69%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:13 UTC21d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average
    27/ 200
  2. 2
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 117 on average
    19/ 550
  3. 3
    Rustoria.co - SEA LongEA · groups of 12+ · monthly · 109 on average
    42/ 200
  4. 4
    Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average
    8/ 100
  5. 5
    Rustoria.co - SEA Medium | JUST WIPED 28.10EA · no group limit · 65 on average
    51/ 100
  6. 6
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 51 on average
    7/ 200

Quick answers

from the figures on this page

About

Is 社不 Server online, and how reliable is it?

Players can join 社不 Server: it is online. The uptime it reports puts its last restart about 2 days 4 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 3 October 2026.

Which version of Rust does 社不 Server run?

Rust network protocol 2634 and build 166652 is running on 社不 Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is 社不 Server located?

There is no region tag on 社不 Server, but the name suggests Asia. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 219.97.72.27:28015 is where it lives.

Does 社不 Server run smoothly?

Server fps averaged 50 over the last 48 hours and never dropped below 43. Buildings, deployables and everything else added up to a peak of 64,396 entities. It drew as much as 2,502 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include 社不 Server?

You'll find 社不 Server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 社不 Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank from 社不 Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is 社不 Server?

As things stand, 0 players are on 社不 Server, which holds 50 slots. The mean over seven days is 0 players.

How does 社不 Server rank against other Rust servers?

Ranked #15,411 on the last seven days of player hours, 社不 Server is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on 社不 Server?

At their busiest, its recent wipes drew 6 players on average. 21 hours into the latest wipe the crowd peaked.

What is the wipe schedule on 社不 Server?

社不 Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 2 hours ago.

Settings

What are the rules and settings on 社不 Server?

No gather rate appears in the name of 社不 Server. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does 社不 Server run?

A procedural map of size 3,500 with seed 471471404 is what 社不 Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join 社不 Server?

The console in Rust opens with F1, and client.connect 219.97.72.27:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.