Rust Dashboard51,358 playing

Rust Server

Offline 219.97.72.190:28015 checked 1d ago

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 01:00Tue 00:00players each hour · 48 hours · UTC

Rank

#15,409

top 69%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123401:0006:0010:0015:0019:0000:00

Hourly average and peak, UTC.

Server performance

02040608001:0006:0010:0015:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:28 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
    389/ 425
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
    22/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
    45/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    180/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    69/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
    77/ 100

Quick answers

from the figures on this page

Server

Is Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 24 hours ago: Rust Server. The uptime it reports puts its last restart about 27 hours ago. Over the last 7 full days, 144 of 168 hours were online: 86%. Our records for it start on 8 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust Server run?

Rust Server runs Rust network protocol 2634 and build 167231, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Server located?

No region tag comes from Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 219.97.72.190:28015.

Does Rust Server run smoothly?

The last 48 hours gave an average of 59 server fps, and it never went under 55. Buildings, deployables and everything else added up to a peak of 43,942 entities. At its highest, it took 1,681 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Rust Server?

The Rust Dashboard lists that carry Rust Server are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): This one runs game build 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Rust Server?

The last sighting of Rust Server was 24 hours ago; it is offline right now. The mean over seven days is 0 players.

How does Rust Server rank against other Rust servers?

Player hours over seven days put Rust Server at #15,409, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Server?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Rust Server?

The record holds too few of Rust Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 19 days 2 hours ago.

Map and rules

What are the rules and settings on Rust Server?

The name of Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does Rust Server run?

A procedural map of size 3,000 with seed 1234 is what Rust Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Rust Server?

The console in Rust opens with F1, and client.connect 219.97.72.190:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build This one runs game build 167231.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.