Rust Dashboard95,949 playing

Rust Server

Online 219.97.72.151:28015 checked 9m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Sun 19:00Tue 17:00players each hour · 48 hours · UTC

Rank

#15,383

top 70%

7-day average

0

peak –

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:50 UTC13d ago 1 – running 0
Sun 11 Oct, 23:50 UTC15d ago 2 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
    823/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
    54/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
    135/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    480/ 525
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
    290/ 350
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
    226/ 300

Quick answers

from the figures on this page

Server

Is Rust Server online, and how reliable is it?

Right now Rust Server is running. Its reported uptime points to a restart roughly 46 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Rust Server run?

Rust Server runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Server located?

There is no region on Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 219.97.72.151:28015 is where it lives.

Does Rust Server run smoothly?

Server fps averaged 61 over the last 48 hours and never dropped below 41. Buildings, deployables and everything else added up to a peak of 202,857 entities. At its highest, it took 4,109 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Rust Server?

These Rust Dashboard lists include Rust Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rust Server mean?

These are the tags Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Rust Server?

Rust Server has 0 of its 50 slots filled at the moment. The seven-day average for this server is 0 players.

How does Rust Server rank against other Rust servers?

Player hours over seven days put Rust Server at #15,383, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on Rust Server?

Its recent wipes averaged a peak of 2 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust Server?

Too few wipes are on record for Rust Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 13 days 18 hours ago.

Map and rules

What are the rules and settings on Rust Server?

No gather rate appears in the name of Rust Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Rust Server run?

Rust Server runs a procedural map of size 6,000 with seed 1234, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Rust Server?

Type client.connect 219.97.72.151:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.