Rust Dashboard100,165 playing

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 10m ago

monthly wipes moddedcarbonpve

Players now

Live
2of 100
Full
2%
In queue
0
Peak, 48 hours
11
Peak, 7 days
14

2% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#1,624

top 7%

7-day average

4

peak 14

Last wipe

27d ago

monthly schedule

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

27.6 daysusual gapbetween real wipes
26wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 13

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average
    23/ 100
  2. 2
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
    16/ 88
  3. 3
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average
    13/ 100
  4. 4
    [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
    1/ 100
  5. 5
    【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
    3/ 200
  6. 6
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average
    8/ 100

Quick answers

from the figures on this page

About

Is JP-APOLLO-RUST-PVE-SERVER online, and how reliable is it?

Right now JP-APOLLO-RUST-PVE-SERVER is running. About 22 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does JP-APOLLO-RUST-PVE-SERVER run?

Rust network protocol 2635 and build 168909 is running on JP-APOLLO-RUST-PVE-SERVER, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is JP-APOLLO-RUST-PVE-SERVER located?

No region tag comes from JP-APOLLO-RUST-PVE-SERVER, though the name points to Asia. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 219.164.228.12:28015.

Does JP-APOLLO-RUST-PVE-SERVER run smoothly?

Across the last 48 hours the average was 47 fps, with a floor of 23. At its highest the count reached 203,019 entities: buildings, deployables and the rest. Memory use peaked at 8,526 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include JP-APOLLO-RUST-PVE-SERVER?

These Rust Dashboard lists include JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on JP-APOLLO-RUST-PVE-SERVER mean?

The game's server browser reads these tags from JP-APOLLO-RUST-PVE-SERVER: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts16 (Group limit): Each team holds no more than 16; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is JP-APOLLO-RUST-PVE-SERVER?

2 players are playing on JP-APOLLO-RUST-PVE-SERVER right now, out of 100 slots. Averaged across the last seven days: 4 players, peaking at 14. Across the last 48 hours, the peak came at 10:00 UTC with an average of 9 players.

How does JP-APOLLO-RUST-PVE-SERVER rank against other Rust servers?

Player hours over seven days put JP-APOLLO-RUST-PVE-SERVER at #1,624, in the top 7% of all ranked servers.

Wipe days

What does wipe day look like on JP-APOLLO-RUST-PVE-SERVER?

The average busiest point of its recent wipes was 26 players. Peak crowd on the latest wipe came 31 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 13.

What is the wipe schedule on JP-APOLLO-RUST-PVE-SERVER?

Once a month JP-APOLLO-RUST-PVE-SERVER wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 27 days 21 hours ago. Wipes are listed as monthly in its tags.

Rules

What are the rules and settings on JP-APOLLO-RUST-PVE-SERVER?

No gather rate appears in the name of JP-APOLLO-RUST-PVE-SERVER. Up to 16 players can share a group. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does JP-APOLLO-RUST-PVE-SERVER run?

JP-APOLLO-RUST-PVE-SERVER runs a procedural map of size 4,500 with seed 1739184776, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join JP-APOLLO-RUST-PVE-SERVER?

The console in Rust opens with F1, and client.connect 219.164.228.12:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/9AcbMCKcvd.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts16
Group limit Each team holds no more than 16.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.