Rust Dashboard89,289 playing

Junichi & Saki PVE

Offline 218.40.83.125:28015 checked 31d ago

moddedcarbonpve

Players now

1of 4
Full
25%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

25% full

Rank

#14,558

top 61%

7-day average

0

peak –

Last wipe

36d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC36d ago 1 – running 1
Sat 19 Sep, 17:26 UTC39d ago 2 held half 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
    203/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
    296/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
    75/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    51/ 200
  5. 5 45/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    82/ 100

Quick answers

from the figures on this page

Server details

Is Junichi & Saki PVE online, and how reliable is it?

The server is down at the moment. Its last sighting was 31 days 6 hours ago: Junichi & Saki PVE. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 18 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Junichi & Saki PVE run?

Rust network protocol 2633 and build 164530 is running on Junichi & Saki PVE, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Junichi & Saki PVE located?

There is no region on Junichi & Saki PVE. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 218.40.83.125:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Junichi & Saki PVE?

These Rust Dashboard lists include Junichi & Saki PVE: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Junichi & Saki PVE mean?

These are the tags Junichi & Saki PVE publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Junichi & Saki PVE?

The last sighting of Junichi & Saki PVE was 31 days 6 hours ago; it is offline right now.

How does Junichi & Saki PVE rank against other Rust servers?

Player hours over seven days put Junichi & Saki PVE at #14,558, in the top 61% of all ranked servers.

Reset times

What does wipe day look like on Junichi & Saki PVE?

Its recent wipes averaged a peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Junichi & Saki PVE?

The record holds too few of Junichi & Saki PVE's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 36 days 14 hours ago.

Map and rules

What are the rules and settings on Junichi & Saki PVE?

No gather rate appears in the name of Junichi & Saki PVE. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Junichi & Saki PVE run?

A procedural map is what Junichi & Saki PVE runs, generated by the game.

Connect

How do I join Junichi & Saki PVE?

The console in Rust opens with F1, and client.connect 218.40.83.125:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build This one runs game build 164530.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.