Rust Dashboard93,191 playing

MoonRust [261 Devblog]

Offline 217.87.231.46:28015 checked 22d ago

modded

Players now

0of 25
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,962

top 71%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC24d ago 0 – running 0
Fri 2 Oct, 15:39 UTC25d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC25d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC26d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 163 on average
    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
    189/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    31/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
    170/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    59/ 1000

Quick answers

from the figures on this page

Server details

Is MoonRust [261 Devblog] online, and how reliable is it?

We last saw MoonRust [261 Devblog] 22 days 4 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 30 September 2026.

Which version of Rust does MoonRust [261 Devblog] run?

MoonRust [261 Devblog] runs Rust network protocol 2332, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is MoonRust [261 Devblog] located?

No region is published by MoonRust [261 Devblog]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 217.87.231.46:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include MoonRust [261 Devblog]?

The Rust Dashboard lists that carry MoonRust [261 Devblog] are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded.

What do the server tags on MoonRust [261 Devblog] mean?

The game's server browser reads these tags from MoonRust [261 Devblog]: gmrust (Game mode): Standard Rust survival is the game mode; mp25 (Max players): 25 is the slot count; v2332 (Protocol): Your game needs to be on the same version, protocol 2332, to get in; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; oxide (Oxide): Oxide (uMod) provides the plugins here; modded (Modded): Modded is where it sits: plugins or settings change how the game plays; h955eb6e7 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is MoonRust [261 Devblog]?

At the moment MoonRust [261 Devblog] is offline; it last showed 22 days 4 hours ago.

How does MoonRust [261 Devblog] rank against other Rust servers?

Player hours over seven days put MoonRust [261 Devblog] at #15,962, in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on MoonRust [261 Devblog]?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on MoonRust [261 Devblog]?

No next wipe can be predicted for MoonRust [261 Devblog], because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 7 hours ago.

Map and rules

What are the rules and settings on MoonRust [261 Devblog]?

No gather rate appears in the name of MoonRust [261 Devblog]. A group limit is not listed. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Valve's VAC anti-cheat runs here.

Which map does MoonRust [261 Devblog] run?

A procedural map is what MoonRust [261 Devblog] runs, generated by the game.

Join

How do I join MoonRust [261 Devblog]?

Type client.connect 217.87.231.46:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp25
Max players 25 is the slot count.
v2332
Protocol Your game needs to be on the same version, protocol 2332, to get in.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugins here.
modded
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

h955eb6e7
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.
stok
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.