Rust Dashboard43,056 playing

Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

moddedoxide

Players now

3of 150
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
12

2% full

Rank

#2,780

top 12%

7-day average

3

peak 12

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
13wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC12d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    34/ 500
  2. 2
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    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    28/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    3/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    4/ 1000

Quick answers

from the figures on this page

About

Is Snow_Main online, and how reliable is it?

The server is down at the moment. Its last sighting was 4 days 4 hours ago: Snow_Main. Over the last 7 full days, 70 of 168 hours were online: 42%. The first time Rust Dashboard recorded it was 16 October 2026.

Which version of Rust does Snow_Main run?

On Linux, Snow_Main runs Rust network protocol 2617 and build 140534. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Snow_Main located?

No region tag comes from Snow_Main. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 217.60.245.30:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Snow_Main?

The Rust Dashboard lists that carry Snow_Main are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Snow_Main mean?

These are the tags Snow_Main publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp150 (Max players): The server has 150 slots; ts1000 (Group limit): Each team holds no more than 1000; v2617 (Protocol): To join, your game must run protocol 2617; cs140534 (Build): Build 140534 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Snow_Main?

The last sighting of Snow_Main was 4 days 4 hours ago; it is offline right now. Over seven days the mean is 3 players and the peak is 12.

How does Snow_Main rank against other Rust servers?

Ranked #2,780 on the last seven days of player hours, Snow_Main is in the top 12% of all ranked servers.

Reset times

What does wipe day look like on Snow_Main?

At their busiest, its recent wipes drew 13 players on average. 18 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on Snow_Main?

No next wipe can be predicted for Snow_Main, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 5 days 8 hours ago.

Map and rules

What are the rules and settings on Snow_Main?

You will not find a gather rate in the name of Snow_Main. Up to 1000 players can share a group. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat does not run here.

Which map does Snow_Main run?

Snow_Main runs a procedural map of size 3,000 with seed 645654, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Snow_Main?

The console in Rust opens with F1, and client.connect 217.60.245.30:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://free-rust.pro is where its website lives.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp150
Max players The server has 150 slots.
ts1000
Group limit Each team holds no more than 1000.
v2617
Protocol To join, your game must run protocol 2617.
cs140534
Build Build 140534 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.