Rust Dashboard45,345 playing

HEAVY RUST | HELLIS | TRAINING | ROOMS

Online 217.60.240.248:29015 checked 10m ago

moddedoxide

Players now

Live
1of 100
Full
1%
In queue
0
Peak, 48 hours
4
Peak, 7 days
3

1% full

Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#6,646

top 30%

7-day average

0

peak 3

No wipes

resets

5 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Players

AveragePeak
0123409:0017:0000:0008:0016:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0017:0000:0008:0016:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:15 UTC22h ago – – – 0
Tue 27 Oct, 16:19 UTC1d ago – – – 0
Tue 27 Oct, 08:37 UTC2d ago – – – 0
Sun 25 Oct, 18:09 UTC3d ago – – – 0
Sun 25 Oct, 13:49 UTC3d ago 3 – 1.8 days 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 114 on average
    69/ 300
  2. 2
    RaidLabgroups of 8+ · 28 on average
    0/ 50
  3. 3
    EU Hub 01EU · groups of 1000+ · 23 on average
    1/ 3300
  4. 4
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average
    5/ 300
  5. 5
    A Shockbyte Rust Servergroups of 8+ · 2 on average
    0/ 40
  6. 6
    Warriorsgroups of 8+ · 2 on average
    1/ 100

Quick answers

from the figures on this page

Server details

Is HEAVY RUST | HELLIS | TRAINING | ROOMS online, and how reliable is it?

HEAVY RUST | HELLIS | TRAINING | ROOMS is up and taking players now. Its reported uptime points to a restart roughly 4 hours ago. Over the last 3 full days, 63 of 72 hours were online: 88%. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.

Which version of Rust does HEAVY RUST | HELLIS | TRAINING | ROOMS run?

Rust network protocol 2570 and build 109107 is running on HEAVY RUST | HELLIS | TRAINING | ROOMS, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is HEAVY RUST | HELLIS | TRAINING | ROOMS located?

No region tag comes from HEAVY RUST | HELLIS | TRAINING | ROOMS, and its region code is ger. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 217.60.240.248:29015.

Does HEAVY RUST | HELLIS | TRAINING | ROOMS run smoothly?

The last 48 hours gave an average of 155 server fps, and it never went under 99. Buildings, deployables and everything else added up to a peak of 1,023 entities. It drew as much as 985 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include HEAVY RUST | HELLIS | TRAINING | ROOMS?

These Rust Dashboard lists include HEAVY RUST | HELLIS | TRAINING | ROOMS: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

What do the server tags on HEAVY RUST | HELLIS | TRAINING | ROOMS mean?

The game's server browser reads these tags from HEAVY RUST | HELLIS | TRAINING | ROOMS: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; v2570 (Protocol): The game protocol is 2570; your build has to match it to join; cs109107 (Build): This one runs game build 109107; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rger (Region code): This one carries the region code ger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is HEAVY RUST | HELLIS | TRAINING | ROOMS?

HEAVY RUST | HELLIS | TRAINING | ROOMS has 1 of its 100 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 3. Across the last 48 hours, the peak came at 07:00 UTC with an average of 3 players.

How does HEAVY RUST | HELLIS | TRAINING | ROOMS rank against other Rust servers?

Player hours over seven days put HEAVY RUST | HELLIS | TRAINING | ROOMS at #6,646, in the top 30% of all ranked servers.

Wipe days

What is the wipe schedule on HEAVY RUST | HELLIS | TRAINING | ROOMS?

Every few hours HEAVY RUST | HELLIS | TRAINING | ROOMS makes a new world, so there is no wipe schedule to keep and no reset counts as a wipe.

Rules

What are the rules and settings on HEAVY RUST | HELLIS | TRAINING | ROOMS?

No gather rate appears in the name of HEAVY RUST | HELLIS | TRAINING | ROOMS. No group limit is published. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does HEAVY RUST | HELLIS | TRAINING | ROOMS run?

The game generates the procedural map on HEAVY RUST | HELLIS | TRAINING | ROOMS, size 3,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

Connect

How do I join HEAVY RUST | HELLIS | TRAINING | ROOMS?

Type client.connect 217.60.240.248:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$rger,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players It holds 100 slots.
v2570
Protocol The game protocol is 2570; your build has to match it to join.
cs109107
Build This one runs game build 109107.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$rger
Region code This one carries the region code ger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.