Rust Dashboard33,825 playing

HEAVY RUST | MAIN | MODDED | X2

Online 217.60.240.248:28015 checked 10m ago

2x moddedoxide

Players now

Live
0of 150
Full
0%
In queue
0
Peak, 48 hours
6
Peak, 7 days
6

0% full

Mon 06:00Wed 04:00players each hour · 48 hours · UTC

Rank

#3,699

top 17%

7-day average

1

peak 6

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:21 UTC3d ago 6 – running 0
Fri 16 Oct, 13:49 UTC11d ago 7 halved by day 2 7.9 days 0
Mon 12 Oct, 14:34 UTC15d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 727 on average
    338/ 350
  2. 2
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 543 on average
    221/ 225
  3. 3
    Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 351 on average
    139/ 150
  4. 4
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 324 on average
    58/ 150
  5. 5
    Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average
    10/ 100
  6. 6
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 298 on average
    80/ 1000

Quick answers

from the figures on this page

About

Is HEAVY RUST | MAIN | MODDED | X2 online, and how reliable is it?

HEAVY RUST | MAIN | MODDED | X2 is up and taking players now. The uptime it reports puts its last restart about 2 days 15 hours ago. Over the last 7 full days, 136 of 168 hours were online: 81%. The first time Rust Dashboard recorded it was 11 October 2026.

Which version of Rust does HEAVY RUST | MAIN | MODDED | X2 run?

Rust network protocol 2570 and build 109107 is running on HEAVY RUST | MAIN | MODDED | X2, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is HEAVY RUST | MAIN | MODDED | X2 located?

No region is published by HEAVY RUST | MAIN | MODDED | X2. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 217.60.240.248:28015.

Does HEAVY RUST | MAIN | MODDED | X2 run smoothly?

The last 48 hours gave an average of 113 server fps, and it never went under 98. At its highest the count reached 30,539 entities: buildings, deployables and the rest. At its highest, it took 2,355 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include HEAVY RUST | MAIN | MODDED | X2?

The Rust Dashboard lists that carry HEAVY RUST | MAIN | MODDED | X2 are: 2x Rust servers, shown live and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on HEAVY RUST | MAIN | MODDED | X2 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): 150 is the slot count; v2570 (Protocol): The game protocol is 2570; your build has to match it to join; cs109107 (Build): The game build is 109107; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from HEAVY RUST | MAIN | MODDED | X2 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is HEAVY RUST | MAIN | MODDED | X2?

As things stand, 0 players are on HEAVY RUST | MAIN | MODDED | X2, which holds 150 slots. Its seven-day average is 1 players, and it reached 6 at the highest. Across the last 48 hours, the peak came at 10:00 UTC with an average of 4 players.

How does HEAVY RUST | MAIN | MODDED | X2 rank against other Rust servers?

Ranked #3,699 on the last seven days of player hours, HEAVY RUST | MAIN | MODDED | X2 is in the top 17% of all ranked servers.

Wipe days

What does wipe day look like on HEAVY RUST | MAIN | MODDED | X2?

At their busiest, its recent wipes drew 5 players on average. On the latest wipe, 47 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 2.

What is the wipe schedule on HEAVY RUST | MAIN | MODDED | X2?

No next wipe can be predicted for HEAVY RUST | MAIN | MODDED | X2, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 3 days 18 hours ago.

Rules

What are the rules and settings on HEAVY RUST | MAIN | MODDED | X2?

The name of HEAVY RUST | MAIN | MODDED | X2 carries a 2x gather rate. A group limit is not listed. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat does not run here.

Which map does HEAVY RUST | MAIN | MODDED | X2 run?

HEAVY RUST | MAIN | MODDED | X2 runs a procedural map of size 2,652 with seed 2652, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join HEAVY RUST | MAIN | MODDED | X2?

Type client.connect 217.60.240.248:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://t.me/heavyrustdev is where its website lives.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp150
Max players 150 is the slot count.
v2570
Protocol The game protocol is 2570; your build has to match it to join.
cs109107
Build The game build is 109107.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.