Test
Offline 217.60.240.126:25570 checked 27d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:32 UTC FW28d ago | 0 | – | running | 0 |
| Mon 28 Sep, 17:53 UTC31d ago | 4 | held half | 3 days | 0 |
| Sun 13 Sep, 12:14 UTC46d ago | 1 | halved by day 1 | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 55/ 500
- 2 134/ 100
- 3 94/ 225
- 4 33/ 700
- 5 105/ 700
- 6 339/ 350
Quick answers
from the figures on this pageServer
Is Test online, and how reliable is it?
We last saw Test 27 days 12 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Test run?
Rust network protocol 2634 and build 166494 is running on Test, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Test located?
No region tag comes from Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 217.60.240.126:25570 is where it lives.
Lists
Which Rust Dashboard lists and filters include Test?
These Rust Dashboard lists include Test: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Test?
The last sighting of Test was 27 days 12 hours ago; it is offline right now.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #15,917, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Test?
The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on Test?
There is no next wipe to predict: Test wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 28 days 2 hours ago the current world was made.
Settings
What are the rules and settings on Test?
You will not find a gather rate in the name of Test. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
A procedural map is what Test runs, generated by the game.
How to join
How do I join Test?
The console in Rust opens with F1, and client.connect 217.60.240.126:25570 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.