Rust Dashboard102,621 playing

TestServer

Offline 217.227.184.198:28015 checked 30d ago

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

20% full

Rank

#15,158

top 63%

7-day average

0

peak –

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    346/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    454/ 500
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
    985/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    45/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
    983/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
    43/ 250

Quick answers

from the figures on this page

Server

Is TestServer online, and how reliable is it?

We last saw TestServer 30 days 2 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 29 September 2026, when Rust Dashboard first saw it.

Which version of Rust does TestServer run?

TestServer runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is TestServer located?

No region tag comes from TestServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 217.227.184.198:28015.

Tags

Which Rust Dashboard lists and filters include TestServer?

These Rust Dashboard lists include TestServer: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TestServer mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank from TestServer as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is TestServer?

The last sighting of TestServer was 30 days 2 hours ago; it is offline right now.

How does TestServer rank against other Rust servers?

Ranked #15,158 on the last seven days of player hours, TestServer is in the top 63% of all ranked servers.

Wipe days

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 32 days 3 hours ago.

Rules

What are the rules and settings on TestServer?

You will not find a gather rate in the name of TestServer. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does TestServer run?

The game generates the map on TestServer, which is procedural.

How to join

How do I join TestServer?

Type client.connect 217.227.184.198:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players 5 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.