Rust Dashboard89,289 playing

RoflSec Rust

Online 217.217.248.236:28015 checked 1h ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 19:00Wed 17:00players each hour · 48 hours · UTC

Rank

#15,426

top 69%

7-day average

0

peak –

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:13 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
    255/ 300

Quick answers

from the figures on this page

Server

Is RoflSec Rust online, and how reliable is it?

Players can join RoflSec Rust: it is online. Its reported uptime points to a restart roughly 13 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RoflSec Rust run?

On Linux, RoflSec Rust runs Rust network protocol 2633 and build 165217. You need the same protocol as the server to join. Steam updates your game for you.

Where is RoflSec Rust located?

There is no region on RoflSec Rust. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 217.217.248.236:28015.

Does RoflSec Rust run smoothly?

Across the last 48 hours the average was 47 fps, with a floor of 7. The world held as many as 121,818 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,799 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include RoflSec Rust?

The Rust Dashboard lists that carry RoflSec Rust are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RoflSec Rust mean?

These are the tags RoflSec Rust publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RoflSec Rust?

RoflSec Rust has 0 of its 50 slots filled at the moment. The mean over seven days is 0 players.

How does RoflSec Rust rank against other Rust servers?

Ranked #15,426 on the last seven days of player hours, RoflSec Rust is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on RoflSec Rust?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on RoflSec Rust?

RoflSec Rust has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 31 days 11 hours ago.

Map and rules

What are the rules and settings on RoflSec Rust?

No gather rate appears in the name of RoflSec Rust. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does RoflSec Rust run?

RoflSec Rust runs a procedural map of size 4,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join RoflSec Rust?

Type client.connect 217.217.248.236:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.