Rust Dashboard101,018 playing

TroubleChute

Offline 217.142.31.170:28015 checked 43d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,349

no region published

7-day average

0

peak –

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    372/ 425
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    458/ 500
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
    988/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    59/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
    992/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
    30/ 250

Quick answers

from the figures on this page

About

Is TroubleChute online, and how reliable is it?

The server is down at the moment. Its last sighting was 43 days 5 hours ago: TroubleChute. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 16 September 2026.

Which version of Rust does TroubleChute run?

Rust network protocol 2633 and build 163794 is running on TroubleChute, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is TroubleChute located?

No region tag comes from TroubleChute. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 217.142.31.170:28015.

Tags, lists

Which Rust Dashboard lists and filters include TroubleChute?

You'll find TroubleChute on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code from TroubleChute as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is TroubleChute?

The last sighting of TroubleChute was 43 days 5 hours ago; it is offline right now.

How does TroubleChute rank against other Rust servers?

Player hours over seven days put TroubleChute at #13,349, in the top – of all ranked servers.

Reset times

What is the wipe schedule on TroubleChute?

TroubleChute has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 43 days 8 hours ago.

Map and rules

What are the rules and settings on TroubleChute?

You will not find a gather rate in the name of TroubleChute. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does TroubleChute run?

A procedural map is what TroubleChute runs, generated by the game.

How to join

How do I join TroubleChute?

Type client.connect 217.142.31.170:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build This one runs game build 163794.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.