TroubleChute
Offline 217.142.31.115:28015 checked 44d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 167/ 500
- 2 124/ 100
- 3 182/ 225
- 4 70/ 700
- 5 13/ 200
- 6 20/ 1000
Quick answers
from the figures on this pageServer
Is TroubleChute online, and how reliable is it?
The server is down at the moment. Its last sighting was 44 days 19 hours ago: TroubleChute. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 14 September 2026.
Which version of Rust does TroubleChute run?
TroubleChute runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is TroubleChute located?
There is no region on TroubleChute. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 217.142.31.115:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include TroubleChute?
The Rust Dashboard lists that carry TroubleChute are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is TroubleChute?
The last sighting of TroubleChute was 44 days 19 hours ago; it is offline right now.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #15,025, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
Too few wipes are on record for TroubleChute to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 44 days 21 hours ago.
Settings
What are the rules and settings on TroubleChute?
No gather rate appears in the name of TroubleChute. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does TroubleChute run?
A procedural map is what TroubleChute runs, generated by the game.
How to join
How do I join TroubleChute?
Type client.connect 217.142.31.115:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.