Rust Dashboard96,345 playing

La Vecindad PVE

Online 216.39.241.99:28015 checked 14m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

0% full

Tue 17:00Thu 14:00players each hour · 48 hours · UTC

Rank

#5,957

top 27%

7-day average

0

peak 3

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:30 UTC16d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    162/ 500
  2. 2
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    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    187/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    83/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
    256/ 700
  6. 6
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Quick answers

from the figures on this page

Server

Is La Vecindad PVE online, and how reliable is it?

Right now La Vecindad PVE is running. The uptime it reports puts its last restart about 6 days 15 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 11 October 2026.

Which version of Rust does La Vecindad PVE run?

On Linux, La Vecindad PVE runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is La Vecindad PVE located?

There is no region on La Vecindad PVE. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 216.39.241.99:28015.

Does La Vecindad PVE run smoothly?

The last 48 hours gave an average of 9 server fps, and it never went under 5. At its highest the count reached 73,189 entities: buildings, deployables and the rest. At its highest, it took 4,661 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include La Vecindad PVE?

You'll find La Vecindad PVE on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on La Vecindad PVE mean?

The game's server browser reads these tags from La Vecindad PVE: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is La Vecindad PVE?

0 players are playing on La Vecindad PVE right now, out of 40 slots. Over seven days the mean is 0 players and the peak is 3. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 1 players.

How does La Vecindad PVE rank against other Rust servers?

Player hours over seven days put La Vecindad PVE at #5,957, in the top 27% of all ranked servers.

Wipe days

What does wipe day look like on La Vecindad PVE?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 1 hours passed before the crowd peaked.

What is the wipe schedule on La Vecindad PVE?

Too few wipes are on record for La Vecindad PVE to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 16 days 12 hours ago.

Rules

What are the rules and settings on La Vecindad PVE?

The name of La Vecindad PVE gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does La Vecindad PVE run?

The game generates the procedural map on La Vecindad PVE, size 3,500 with seed 471471404. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join La Vecindad PVE?

The console in Rust opens with F1, and client.connect 216.39.241.99:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/hzxQzTaccV.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.