Rust Dashboard40,842 playing

A Rust Server

Online 216.39.241.155:28015 checked 12m ago

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 07:00Fri 04:00players each hour · 48 hours · UTC

Rank

#15,273

top 69%

7-day average

0

peak –

Last wipe

29d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

0246807:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:23 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
    83/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
    109/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    215/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    8/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
    249/ 275
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
    470/ 475

Quick answers

from the figures on this page

Server details

Is A Rust Server online, and how reliable is it?

Right now A Rust Server is running. Its reported uptime points to a restart roughly 29 days 14 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2633 and build 165217. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Rust Server located?

No region is published by A Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 216.39.241.155:28015.

Does A Rust Server run smoothly?

The last 48 hours gave an average of 5 server fps, and it never went under 5. At its highest the count reached 47,304 entities: buildings, deployables and the rest. Memory use peaked at 3,663 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include A Rust Server?

These Rust Dashboard lists include A Rust Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is A Rust Server?

As things stand, 0 players are on A Rust Server, which holds 40 slots. Its average over the last seven days comes to 0 players.

How does A Rust Server rank against other Rust servers?

Ranked #15,273 on the last seven days of player hours, A Rust Server is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on A Rust Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Rust Server?

Too few wipes are on record for A Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 29 days 16 hours ago the current world was made.

Rules

What are the rules and settings on A Rust Server?

The name of A Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does A Rust Server run?

A Rust Server runs a procedural map of size 3,000 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join A Rust Server?

The console in Rust opens with F1, and client.connect 216.39.241.155:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.