Rust Dashboard101,030 playing

Prop Hunt

Online 216.39.240.61:29012 checked 8m ago

moddedcarbon

Players now

Live
0of 128
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 21:00Thu 18:00players each hour · 48 hours · UTC

Rank

#12,865

top 58%

7-day average

0

peak 2

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    87/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    148/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    60/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
    160/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    348/ 350

Quick answers

from the figures on this page

About

Is Prop Hunt online, and how reliable is it?

Players can join Prop Hunt: it is online. About 4 days 22 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 4 full days, which is 95 of 96 hours. Our records for it start on 24 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Prop Hunt run?

On Linux, Prop Hunt runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Prop Hunt located?

No region tag comes from Prop Hunt. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 216.39.240.61:29012 is where it lives.

Does Prop Hunt run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 3,672 entities: buildings, deployables and the rest. Memory use peaked at 2,459 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Prop Hunt?

The Rust Dashboard lists that carry Prop Hunt are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Who runs Prop Hunt?

The same operator most likely runs Prop Hunt and 29 other servers we track, since all of them publish a icefuse.net hostname.

What do the server tags on Prop Hunt mean?

The game's server browser reads these tags from Prop Hunt: gmrust (Game mode): Standard Rust survival is the game mode; mp128 (Max players): It holds 128 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Prop Hunt?

Prop Hunt has 0 of its 128 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

How does Prop Hunt rank against other Rust servers?

Player hours over seven days put Prop Hunt at #12,865, in the top 58% of all ranked servers.

Reset times

What is the wipe schedule on Prop Hunt?

The record holds too few of Prop Hunt's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 days 2 hours ago.

Rules

What are the rules and settings on Prop Hunt?

No gather rate appears in the name of Prop Hunt. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat does not run here.

Which map does Prop Hunt run?

The game generates the procedural map on Prop Hunt, size 6,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Connect

How do I join Prop Hunt?

Type client.connect 216.39.240.61:29012 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp128
Max players It holds 128 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.