PrimeCraze ZombieTown | PvE | Zombies | Events
Online NA 216.245.177.49:28015 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 3
0% full
Rank
top 25% · #924 in NA
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 25
- 2 3/ 30
- 3 9/ 100
- 4 2/ 50
- 5 33/ 200
- 6 34/ 200
Quick answers
from the figures on this pageServer details
Is PrimeCraze ZombieTown | PvE | Zombies | Events online, and how reliable is it?
Players can join PrimeCraze ZombieTown | PvE | Zombies | Events: it is online. About 8 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 22 September 2026, when Rust Dashboard first saw it.
Which version of Rust does PrimeCraze ZombieTown | PvE | Zombies | Events run?
Rust network protocol 2635 and build 168909 is running on PrimeCraze ZombieTown | PvE | Zombies | Events, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is PrimeCraze ZombieTown | PvE | Zombies | Events located?
PrimeCraze ZombieTown | PvE | Zombies | Events lists North America as its location, tagged NA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 216.245.177.49:28015.
Does PrimeCraze ZombieTown | PvE | Zombies | Events run smoothly?
Across the last 48 hours the average was 78 fps, with a floor of 37. At its highest the count reached 108,697 entities: buildings, deployables and the rest. Memory use peaked at 4,614 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include PrimeCraze ZombieTown | PvE | Zombies | Events?
These Rust Dashboard lists include PrimeCraze ZombieTown | PvE | Zombies | Events: North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on PrimeCraze ZombieTown | PvE | Zombies | Events mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp30 (Max players): The server has 30 slots; ts6 (Group limit): 6 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins; NA (North America): In the server browser it sits under North America from PrimeCraze ZombieTown | PvE | Zombies | Events as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is PrimeCraze ZombieTown | PvE | Zombies | Events?
As things stand, 0 players are on PrimeCraze ZombieTown | PvE | Zombies | Events, which holds 30 slots. Averaged across the last seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 20:00 UTC, averaging 3 players.
How does PrimeCraze ZombieTown | PvE | Zombies | Events rank against other Rust servers?
PrimeCraze ZombieTown | PvE | Zombies | Events holds #5,520 for player hours across seven days, #924 in North America, in the top 25% of all ranked servers.
Wipe schedule
What does wipe day look like on PrimeCraze ZombieTown | PvE | Zombies | Events?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 23 hours passed before the crowd peaked.
What is the wipe schedule on PrimeCraze ZombieTown | PvE | Zombies | Events?
The only wipe on PrimeCraze ZombieTown | PvE | Zombies | Events is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 28 days 1 hours ago. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on PrimeCraze ZombieTown | PvE | Zombies | Events?
No gather rate appears in the name of PrimeCraze ZombieTown | PvE | Zombies | Events. Up to 6 players can share a group. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does PrimeCraze ZombieTown | PvE | Zombies | Events run?
The game generates the procedural map on PrimeCraze ZombieTown | PvE | Zombies | Events, size 4,250 with seed 1760108465. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join PrimeCraze ZombieTown | PvE | Zombies | Events?
The console in Rust opens with F1, and client.connect 216.245.177.49:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://primecrazezt.com is where its website lives.