Rust Dashboard34,855 playing

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Online NA 216.245.177.2:28015 checked 10m ago

2x quad monthly wipes moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
9
Peak, 7 days
9

0% full

Tue 04:00Thu 02:00players each hour · 48 hours · UTC

Rank

#3,383

top 15% · #555 in NA

7-day average

1

peak 9

Last wipe

27d ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA, and #216 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

16.5 daysusual gapbetween real wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 14

Coming wipes

  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:05 UTC10d ago 7 – running 3
Thu 1 Oct, 17:59 UTC FW27d ago 12 halved by day 14 16.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
    19/ 140
  2. 2
    Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average
    0/ 100
  3. 3 4/ 50
  4. 4
    Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
    6/ 50
  5. 5
    [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average
    4/ 65
  6. 6
    The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average
    6/ 25

Quick answers

from the figures on this page

About

Is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep online, and how reliable is it?

Right now [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is running. Its reported uptime points to a restart roughly 9 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run?

On Windows, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep located?

The NA tag is how [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep places itself in North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 216.245.177.2:28015.

Does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run smoothly?

Across the last 48 hours the average was 109 fps, with a floor of 84. At its highest the count reached 91,930 entities: buildings, deployables and the rest. At its highest, it took 2,461 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

These Rust Dashboard lists include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: 2x Rust servers, shown live, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America from [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 1 players, peaking at 9. The busiest point in the last 48 hours was 00:00 UTC, averaging 8 players.

How does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep rank against other Rust servers?

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep holds #3,383 for player hours across seven days, #555 in North America, in the top 15% of all ranked servers. It ranks #216 among quad servers.

Wipe days

What does wipe day look like on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Its recent wipes averaged a peak of 10 players. 15 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 14.

What is the wipe schedule on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

The only wipe on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 9 hours ago. The tags carry a wipe schedule of once a month.

Settings

What are the rules and settings on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

A gather rate of 2x appears in the name of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. Teams cap at 4 players (quad). pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run?

A procedural map of size 3,500 with seed 1337 is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Connect

How do I join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

The console in Rust opens with F1, and client.connect 216.245.177.2:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/CY26dhSAT is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams top out at 4.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.