Rust Dashboard42,725 playing

James Test Rust Server

Online 216.245.176.215:28015 checked 10m ago

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 09:00Thu 06:00players each hour · 48 hours · UTC

Rank

#15,338

top 69%

7-day average

0

peak –

Last wipe

68d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
    287/ 300
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    228/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    21/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
    23/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    27/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
    110/ 200

Quick answers

from the figures on this page

Server

Is James Test Rust Server online, and how reliable is it?

Players can join James Test Rust Server: it is online. About 9 days 16 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does James Test Rust Server run?

Rust network protocol 2632 and build 161125 is running on James Test Rust Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is James Test Rust Server located?

No region tag comes from James Test Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 216.245.176.215:28015.

Does James Test Rust Server run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 207,046 entities: buildings, deployables and the rest. At its highest, it took 5,789 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include James Test Rust Server?

You'll find James Test Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on James Test Rust Server mean?

The game's server browser reads these tags from James Test Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2632 (Protocol): The game protocol is 2632; your build has to match it to join; cs161125 (Build): The game build is 161125; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is James Test Rust Server?

As things stand, 0 players are on James Test Rust Server, which holds 20 slots. The mean over seven days is 0 players.

How does James Test Rust Server rank against other Rust servers?

Player hours over seven days put James Test Rust Server at #15,338, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on James Test Rust Server?

Too few wipes are on record for James Test Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 68 days 18 hours ago the current world was made.

Settings

What are the rules and settings on James Test Rust Server?

No gather rate appears in the name of James Test Rust Server. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does James Test Rust Server run?

A procedural map of size 6,000 with seed 2797370150 is what James Test Rust Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join James Test Rust Server?

Type client.connect 216.245.176.215:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp20
Max players 20 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2632
Protocol The game protocol is 2632; your build has to match it to join.
cs161125
Build The game build is 161125.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.