Rust Dashboard96,005 playing

Midwest Staging Server

Online NA 216.245.176.210:28015 checked 10m ago

weekly wipes

Players now

Live
1of 100
Full
1%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

1% full

Tue 17:00Thu 14:00players each hour · 48 hours · UTC

Rank

#14,806

top 66% · #1465 in NA

7-day average

0

peak 1

Last wipe

1h ago

weekly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

17.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 13d 22hThu 12 Nov, 14:39 UTC
  • 20d 22hThu 19 Nov, 14:39 UTC
  • 27d 22hThu 26 Nov, 14:39 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW
  • 41d 22hThu 10 Dec, 14:39 UTC

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 14:39 UTC1h ago – – running 0
Fri 25 Sep, 09:07 UTC34d ago 2 – – 0
Thu 24 Sep, 14:52 UTC35d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
    29/ 250
  2. 2
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    26/ 250
  3. 3
    Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 207 on average
    149/ 250
  4. 4
    Rustoria.co - US MondaysNA · groups of 12+ · weekly · 160 on average
    95/ 200
  5. 5
    Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
    11/ 100
  6. 6
    Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average
    14/ 200

Quick answers

from the figures on this page

About

Is Midwest Staging Server online, and how reliable is it?

Players can join Midwest Staging Server: it is online. Its reported uptime points to a restart roughly 5 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Midwest Staging Server run?

On Windows, Midwest Staging Server runs Rust network protocol 2636 and build 169649. Joining needs the same protocol on your side, and Steam handles that update.

Where is Midwest Staging Server located?

In North America, Midwest Staging Server lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 216.245.176.210:28015.

Does Midwest Staging Server run smoothly?

The last 48 hours gave an average of 94 server fps, and it never went under 67. The world held as many as 146,692 entities, counting buildings, deployables and all the rest. At its highest, it took 3,449 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Midwest Staging Server?

These Rust Dashboard lists include Midwest Staging Server: Best Rust community servers and North American Rust servers. It appears under these filters when you browse the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What do the server tags on Midwest Staging Server mean?

These are the tags Midwest Staging Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts12 (Group limit): Each team holds no more than 12; v2636 (Protocol): Your game needs to be on the same version, protocol 2636, to get in; cs169649 (Build): Build 169649 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Midwest Staging Server?

As things stand, 1 players are on Midwest Staging Server, which holds 100 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 0 players.

How does Midwest Staging Server rank against other Rust servers?

Midwest Staging Server holds #14,806 for player hours across seven days, #1,465 in North America, in the top 66% of all ranked servers.

Reset times

What does wipe day look like on Midwest Staging Server?

Its recent wipes averaged a peak of 2 players. 10 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Midwest Staging Server?

The prediction follows its tag, because too few of Midwest Staging Server's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 1 hours ago. The tags list wipes as weekly.

Map and rules

What are the rules and settings on Midwest Staging Server?

The name of Midwest Staging Server gives no gather rate. 12 players is the most a group can take. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Midwest Staging Server run?

A procedural map of size 4,500 with seed 4058079321 is what Midwest Staging Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Midwest Staging Server?

The console in Rust opens with F1, and client.connect 216.245.176.210:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/RnZSuvqXjW is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2636,^w,NA,gmrust,cs169649,ts12

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts12
Group limit Each team holds no more than 12.
v2636
Protocol Your game needs to be on the same version, protocol 2636, to get in.
cs169649
Build Build 169649 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.