Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 5
3% full
Rank
top 15% · #535 in NA
7-day average
peak 5
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 18hThu 12 Nov, 23:32 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 18hThu 10 Dec, 23:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:32 UTC13d ago | 10 | – | running | 2 |
| Thu 1 Oct, 22:08 UTC FW27d ago | 9 | halved by day 11 | 14.1 days | 0 |
| Thu 17 Sep, 23:14 UTC41d ago | 5 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 9/ 100
- 2 2/ 50
- 3 0/ 40
- 4 0/ 100
- 5 210/ 2000
- 6 102/ 200
Quick answers
from the figures on this pageAbout
Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B online, and how reliable is it?
Right now [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is running. The uptime it reports puts its last restart about 17 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B located?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B lists North America as its location, tagged NA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 216.173.113.154:28080.
Does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run smoothly?
Across the last 48 hours the average was 90 fps, with a floor of 2. Buildings, deployables and everything else added up to a peak of 129,932 entities. It drew as much as 5,297 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
You'll find [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B on these themed lists at Rust Dashboard: 2x Rust servers, shown live, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B mean?
The game's server browser reads these tags from [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B has 3 of its 100 slots filled at the moment. Its seven-day average is 1 players, and it reached 5 at the highest. It was busiest at 03:00 UTC over the last 48 hours, when it averaged 3 players.
How does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B rank against other Rust servers?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B holds #3,265 for player hours across seven days, #535 in North America, in the top 15% of all ranked servers.
Reset times
What does wipe day look like on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
Its recent wipes averaged a peak of 8 players. On the latest wipe, 4 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 11.
What is the wipe schedule on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
every 4 weeks on Thursday at 23:32 UTC, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 13 days 5 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.
Rules
What are the rules and settings on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
The name of [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B carries a 2x gather rate. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?
A procedural map of size 4,250 with seed 1337 is what [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
Join
How do I join [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
The console in Rust opens with F1, and client.connect 216.173.113.154:28080 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/TPTaQztD4H.
