Rust Dashboard54,561 playing

Rust Defensive Telemetry Lab

Offline 216.146.25.53:28015 checked 4d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
2

0% full

Rank

#8,544

top 38%

7-day average

1

peak 2

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    130/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    192/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    73/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    10/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    17/ 1000

Quick answers

from the figures on this page

Server

Is Rust Defensive Telemetry Lab online, and how reliable is it?

Rust Defensive Telemetry Lab is not online right now, and 4 days 10 hours have passed since we last saw it. The last 7 full days show 7% uptime, with 12 hours up out of 168. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust Defensive Telemetry Lab run?

Rust network protocol 2635 and build 168909 is running on Rust Defensive Telemetry Lab, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Defensive Telemetry Lab located?

There is no region on Rust Defensive Telemetry Lab. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 216.146.25.53:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Rust Defensive Telemetry Lab?

These Rust Dashboard lists include Rust Defensive Telemetry Lab: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Defensive Telemetry Lab mean?

These are the tags Rust Defensive Telemetry Lab publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Rust Defensive Telemetry Lab?

At the moment Rust Defensive Telemetry Lab is offline; it last showed 4 days 10 hours ago. Over seven days the mean is 1 players and the peak is 2.

How does Rust Defensive Telemetry Lab rank against other Rust servers?

Player hours over seven days put Rust Defensive Telemetry Lab at #8,544, in the top 38% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Defensive Telemetry Lab?

Rust Defensive Telemetry Lab has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 13 hours ago the current world was made.

Settings

What are the rules and settings on Rust Defensive Telemetry Lab?

You will not find a gather rate in the name of Rust Defensive Telemetry Lab. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Rust Defensive Telemetry Lab run?

A procedural map is what Rust Defensive Telemetry Lab runs, generated by the game.

Join

How do I join Rust Defensive Telemetry Lab?

Type client.connect 216.146.25.53:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.