Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree
Online 216.105.171.155:28015 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 4
0% full
Rank
top 22%
7-day average
peak 4
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:12 UTC26d ago | 5 | – | running | 2 |
| Thu 1 Oct, 18:18 UTC FW27d ago | 5 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 744/ 800
- 2 412/ 400
- 3 99/ 150
- 4 159/ 180
- 5 1,038/ 1090
- 6 166/ 1000
Quick answers
from the figures on this pageAbout
Is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree online, and how reliable is it?
Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is up and taking players now. About 3 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?
Rust network protocol 2635 and build 168909 is running on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree located?
There is no region on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 216.105.171.155:28015.
Does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run smoothly?
Across the last 48 hours the average was 97 fps, with a floor of 72. At its highest the count reached 113,504 entities: buildings, deployables and the rest. Memory use peaked at 3,046 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
These Rust Dashboard lists include Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: 2x Rust servers, shown live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree mean?
The game's server browser reads these tags from Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): It holds 30 slots; ts10 (Group limit): Each team holds no more than 10; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
As things stand, 0 players are on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, which holds 30 slots. Averaged across the last seven days: 0 players, peaking at 4. Across the last 48 hours, the peak came at 23:00 UTC with an average of 1 players.
How does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree rank against other Rust servers?
Player hours over seven days put Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree at #4,928, in the top 22% of all ranked servers.
Wipe days
What does wipe day look like on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
The average busiest point of its recent wipes was 5 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 26 days 8 hours ago.
Settings
What are the rules and settings on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
A gather rate of 2x appears in the name of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. 10 players is the most a group can take. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?
The game generates the procedural map on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, size 4,000 with seed 170709633. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Type client.connect 216.105.171.155:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.