Rust Dashboard72,372 playing

Server_216_DevBlog

Offline 213.5.195.22:28015 checked 36d ago

modded

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,460

top 67%

7-day average

0

peak –

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    179/ 500
  2. 2
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    121/ 100
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    86/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    22/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    26/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
    268/ 700

Quick answers

from the figures on this page

Server

Is Server_216_DevBlog online, and how reliable is it?

The server is down at the moment. Its last sighting was 36 days 20 hours ago: Server_216_DevBlog. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 22 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Server_216_DevBlog run?

Server_216_DevBlog runs Rust network protocol 2180, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Server_216_DevBlog located?

No region tag comes from Server_216_DevBlog. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 213.5.195.22:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Server_216_DevBlog?

You'll find Server_216_DevBlog on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded.

What do the server tags on Server_216_DevBlog mean?

The game's server browser reads these tags from Server_216_DevBlog: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; v2180 (Protocol): The game protocol is 2180; your build has to match it to join; oxide (Oxide): This server runs Oxide (uMod) for plugins; modded (Modded): The game is changed by plugins or settings; the listing is Modded; hdf93daba (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Server_216_DevBlog?

At the moment Server_216_DevBlog is offline; it last showed 36 days 20 hours ago.

How does Server_216_DevBlog rank against other Rust servers?

Ranked #15,460 on the last seven days of player hours, Server_216_DevBlog is in the top 67% of all ranked servers.

Reset times

What is the wipe schedule on Server_216_DevBlog?

Too few wipes are on record for Server_216_DevBlog to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 36 days 20 hours ago.

Map and rules

What are the rules and settings on Server_216_DevBlog?

The name of Server_216_DevBlog gives no gather rate. A group limit is not listed. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The anti-cheat from Valve, VAC, is not active.

Which map does Server_216_DevBlog run?

The game generates the map on Server_216_DevBlog, which is procedural.

Join

How do I join Server_216_DevBlog?

The console in Rust opens with F1, and client.connect 213.5.195.22:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
v2180
Protocol The game protocol is 2180; your build has to match it to join.

Mods and access

oxide
Oxide This server runs Oxide (uMod) for plugins.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

hdf93daba
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.