RustRelay Test
Offline 213.49.95.17:28015 checked 34d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 487/ 525
- 2 28/ 250
- 3 49/ 250
- 4 238/ 275
- 5 91/ 200
- 6 98/ 150
Quick answers
from the figures on this pageAbout
Is RustRelay Test online, and how reliable is it?
RustRelay Test is not online right now, and 34 days 10 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RustRelay Test run?
RustRelay Test runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is RustRelay Test located?
No region is published by RustRelay Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 213.49.95.17:28015.
Tags, lists
Which Rust Dashboard lists and filters include RustRelay Test?
These Rust Dashboard lists include RustRelay Test: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustRelay Test mean?
These are the tags RustRelay Test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is RustRelay Test?
The last sighting of RustRelay Test was 34 days 10 hours ago; it is offline right now.
How does RustRelay Test rank against other Rust servers?
Ranked #15,490 on the last seven days of player hours, RustRelay Test is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustRelay Test?
Too few wipes are on record for RustRelay Test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 34 days 16 hours ago the current world was made.
Rules
What are the rules and settings on RustRelay Test?
You will not find a gather rate in the name of RustRelay Test. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.
Which map does RustRelay Test run?
The game generates the map on RustRelay Test, which is procedural.
Connect
How do I join RustRelay Test?
The console in Rust opens with F1, and client.connect 213.49.95.17:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.