Rust Dashboard94,129 playing

Local Test Server

Offline 213.35.168.82:28015 checked 11h ago

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 21:00Thu 04:00players each hour · 48 hours · UTC

Rank

#8,115

top 36%

7-day average

0

peak 2

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
00.511.5221:0003:0009:0015:0022:0004:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:08 UTC1d ago – – running 2
Sun 18 Oct, 11:35 UTC11d ago 1 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    454/ 500
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    440/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
    928/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    59/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
    989/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    22/ 250

Quick answers

from the figures on this page

About

Is Local Test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 11 hours ago: Local Test Server. The last 7 full days show 17% uptime, with 29 hours up out of 168. Rust Dashboard logged it for the first time on 18 October 2026.

Which version of Rust does Local Test Server run?

On Windows, Local Test Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local Test Server located?

No region is published by Local Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 213.35.168.82:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Local Test Server?

These Rust Dashboard lists include Local Test Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Local Test Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank from Local Test Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Local Test Server?

The last sighting of Local Test Server was 11 hours ago; it is offline right now. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 23:00 UTC with an average of 2 players.

How does Local Test Server rank against other Rust servers?

Ranked #8,115 on the last seven days of player hours, Local Test Server is in the top 36% of all ranked servers.

Reset times

What does wipe day look like on Local Test Server?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on Local Test Server?

Too few wipes are on record for Local Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 41 hours ago.

Settings

What are the rules and settings on Local Test Server?

No gather rate appears in the name of Local Test Server. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.

Which map does Local Test Server run?

The game generates the map on Local Test Server, which is procedural.

Connect

How do I join Local Test Server?

The console in Rust opens with F1, and client.connect 213.35.168.82:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.