DeepSea Algorithm Test
Offline 213.34.226.146:28015 checked 33d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 470/ 575
- 2 440/ 475
- 3 984/ 250
- 4 62/ 100
- 5 983/ 250
- 6 23/ 250
Quick answers
from the figures on this pageServer details
Is DeepSea Algorithm Test online, and how reliable is it?
The server is down at the moment. Its last sighting was 33 days 17 hours ago: DeepSea Algorithm Test. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 25 September 2026, when Rust Dashboard first saw it.
Which version of Rust does DeepSea Algorithm Test run?
On Windows, DeepSea Algorithm Test runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.
Where is DeepSea Algorithm Test located?
There is no region on DeepSea Algorithm Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 213.34.226.146:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include DeepSea Algorithm Test?
The Rust Dashboard lists that carry DeepSea Algorithm Test are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DeepSea Algorithm Test mean?
These are the tags DeepSea Algorithm Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is DeepSea Algorithm Test?
At the moment DeepSea Algorithm Test is offline; it last showed 33 days 17 hours ago.
How does DeepSea Algorithm Test rank against other Rust servers?
Ranked #14,087 on the last seven days of player hours, DeepSea Algorithm Test is in the top 61% of all ranked servers.
Reset times
What is the wipe schedule on DeepSea Algorithm Test?
Too few wipes are on record for DeepSea Algorithm Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 33 days 19 hours ago the current world was made.
Settings
What are the rules and settings on DeepSea Algorithm Test?
The name of DeepSea Algorithm Test gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.
Which map does DeepSea Algorithm Test run?
The map is procedural and the game generates it on DeepSea Algorithm Test.
Join
How do I join DeepSea Algorithm Test?
The console in Rust opens with F1, and client.connect 213.34.226.146:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.