Rust Dashboard97,045 playing

ProCelle Testing

Offline 213.32.27.215:28015 checked 10d ago

moddedcarbon

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,325

top 70%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is ProCelle Testing online, and how reliable is it?

We last saw ProCelle Testing 10 days 4 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 10 October 2026, when Rust Dashboard first saw it.

Which version of Rust does ProCelle Testing run?

On Linux, ProCelle Testing runs Rust network protocol 2634 and build 167398. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is ProCelle Testing located?

No region tag comes from ProCelle Testing. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 213.32.27.215:28015.

Lists

Which Rust Dashboard lists and filters include ProCelle Testing?

The Rust Dashboard lists that carry ProCelle Testing are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ProCelle Testing mean?

The game's server browser reads these tags from ProCelle Testing: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is ProCelle Testing?

At the moment ProCelle Testing is offline; it last showed 10 days 4 hours ago.

How does ProCelle Testing rank against other Rust servers?

Ranked #15,325 on the last seven days of player hours, ProCelle Testing is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on ProCelle Testing?

Too few wipes are on record for ProCelle Testing to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 19 days 1 hours ago.

Settings

What are the rules and settings on ProCelle Testing?

No gather rate appears in the name of ProCelle Testing. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does ProCelle Testing run?

A procedural map is what ProCelle Testing runs, generated by the game.

How to join

How do I join ProCelle Testing?

Type client.connect 213.32.27.215:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.