Fudge PvE Testserver
Offline 213.32.245.243:28317 checked 11d ago
Players now
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:08 UTC14d ago | 1 | – | running | 0 |
| Sat 10 Oct, 23:59 UTC18d ago | 4 | held half | 3.5 days | 4 |
| Sat 10 Oct, 00:12 UTC19d ago | 5 | – | 1 days | 3 |
| Mon 5 Oct, 02:01 UTC24d ago | 4 | held half | 4.9 days | 2 |
| Fri 2 Oct, 12:05 UTC26d ago | 4+1 queue | held half | 2.6 days | 1 |
| Mon 28 Sep, 12:43 UTC30d ago | 1 | – | 4 days | 0 |
| Sun 20 Sep, 15:51 UTC38d ago | 1 | halved by day 3 | 7.9 days | 1 |
| Sun 13 Sep, 13:00 UTC45d ago | 3 | halved by day 4 | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 107/ 500
- 2 122/ 100
- 3 182/ 225
- 4 60/ 700
- 5 5/ 200
- 6 24/ 1000
Quick answers
from the figures on this pageServer
Is Fudge PvE Testserver online, and how reliable is it?
We last saw Fudge PvE Testserver 11 days ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Fudge PvE Testserver run?
Fudge PvE Testserver runs Rust network protocol 2634 and build 166586, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Fudge PvE Testserver located?
No region is published by Fudge PvE Testserver. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 213.32.245.243:28317 is where it lives.
Tags
Which Rust Dashboard lists and filters include Fudge PvE Testserver?
The Rust Dashboard lists that carry Fudge PvE Testserver are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Fudge PvE Testserver mean?
These are the tags Fudge PvE Testserver publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166586 (Build): This one runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Fudge PvE Testserver?
At the moment Fudge PvE Testserver is offline; it last showed 11 days ago.
How does Fudge PvE Testserver rank against other Rust servers?
Player hours over seven days put Fudge PvE Testserver at #13,075, in the top 60% of all ranked servers.
Reset times
What does wipe day look like on Fudge PvE Testserver?
At their busiest, its recent wipes drew 3 players on average. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Fudge PvE Testserver?
No next wipe can be predicted for Fudge PvE Testserver, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 18 days 9 hours ago.
Map and rules
What are the rules and settings on Fudge PvE Testserver?
You will not find a gather rate in the name of Fudge PvE Testserver. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Fudge PvE Testserver run?
The game generates the procedural map on Fudge PvE Testserver, size 4,250 with seed 128664991. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join Fudge PvE Testserver?
Type client.connect 213.32.245.243:28317 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://fudgegaming.dk/.