Rust Dashboard53,904 playing

[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea

Online EU 213.246.39.157:27112 checked 10m ago

1x monthly wipes modded

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Wed 02:00Fri 00:00players each hour · 48 hours · UTC

Rank

#15,136

top 68% · #2508 in EU

7-day average

0

peak 1

Last wipe

17d ago

monthly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

00.511.5202:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct16 Oct19 Oct23 Oct26 Oct30 Oct

Top 68% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

0.4 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 17hThu 5 Nov, 19:00 UTCFW
  • 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:07 UTC17d ago 3 – running 1
Mon 12 Oct, 06:21 UTC17d ago 3 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    7/ 700
  2. 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
    40/ 700
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    6/ 1000
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 79 on average
    24/ 1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 76 on average
    41/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 73 on average
    88/ 1000

Quick answers

from the figures on this page

Server

Is [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea online, and how reliable is it?

Players can join [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea: it is online. About 19 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 12 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea run?

On Linux, [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea located?

[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 213.246.39.157:27112.

Does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea run smoothly?

Server fps averaged 1 over the last 48 hours and never dropped below 1. The world held as many as 10,828 entities, counting buildings, deployables and all the rest. At its highest, it took 2,270 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

You'll find [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m and Modded ^z; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Who runs [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea and 5 other servers we track both publish a rustinsomnia.com hostname, which points to the same operator in all likelihood.

What do the server tags on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): It holds 200 slots; ts100 (Group limit): Each team holds no more than 100; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe; sc2 (Custom tag): A plugin or the owner added this tag, not the game's standard set from [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea has 0 of its 200 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.

How does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea rank against other Rust servers?

[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea holds #15,136 for player hours across seven days, #2,508 in Europe, in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 3 hours passed before the crowd peaked.

What is the wipe schedule on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

Wipes come once a month on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 17 days 9 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

The name says [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea runs 1x gather. Up to 100 players can share a group. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The anti-cheat from Valve, VAC, is active.

Which map does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea run?

The game generates the procedural map on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea, size 4,500 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Connect

How do I join [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?

Type client.connect 213.246.39.157:27112 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://www.rustinsomnia.com/ is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,sc2,ts100,^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp200
Max players It holds 200 slots.
ts100
Group limit Each team holds no more than 100.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe The server browser lists it under Europe.

Other

sc2
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.