Rust Dashboard62,498 playing

[Uz/Ru/Kz] #1 UzRust - Modded

Online EA 213.230.109.15:28015 checked 11m ago

weekly wipes vanillamoddedoxide

Players now

Live
2of 100
Full
2%
In queue
0
Peak, 48 hours
4
Peak, 7 days
4

2% full

Thu 11:00Fri 08:00players each hour · 48 hours · UTC

Rank

#5,578

top 25% · #364 in EA

7-day average

1

peak 4

Last wipe

20h ago

weekly schedule

Next wipe

6d 8h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123411:0015:0019:0000:0004:0008:00Wiped Thu 29 Oct, 11:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0015:0019:0000:0004:0008:00Wiped Thu 29 Oct, 11:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers, top 69% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 8h. The force wipe · high confidence

7.1 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 4

Coming wipes

  • 6d 8hThu 5 Nov, 19:00 UTCFW
  • 13d 1hThu 12 Nov, 11:24 UTC
  • 20d 1hThu 19 Nov, 11:24 UTC
  • 27d 1hThu 26 Nov, 11:24 UTC
  • 34d 8hThu 3 Dec, 19:00 UTCFW
  • 41d 1hThu 10 Dec, 11:24 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:24 UTC22h ago – – running 0
Thu 8 Oct, 13:18 UTC21d ago 5 halved by day 7 20.9 days 0
Thu 1 Oct, 18:30 UTC FW28d ago 8 halved by day 4 6.8 days 2
Thu 24 Sep, 13:15 UTC35d ago 7 held half 7.2 days 1
Thu 17 Sep, 13:44 UTC42d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is [Uz/Ru/Kz] #1 UzRust - Modded online, and how reliable is it?

[Uz/Ru/Kz] #1 UzRust - Modded is up and taking players now. About 7 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 8% uptime, with 13 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [Uz/Ru/Kz] #1 UzRust - Modded run?

Rust network protocol 2635 and build 168909 is running on [Uz/Ru/Kz] #1 UzRust - Modded, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is [Uz/Ru/Kz] #1 UzRust - Modded located?

[Uz/Ru/Kz] #1 UzRust - Modded lists Asia as its location, tagged EA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 213.230.109.15:28015.

Does [Uz/Ru/Kz] #1 UzRust - Modded run smoothly?

The last 48 hours gave an average of 234 server fps, and it never went under 216. Buildings, deployables and everything else added up to a peak of 69,353 entities. It drew as much as 2,317 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include [Uz/Ru/Kz] #1 UzRust - Modded?

The Rust Dashboard lists that carry [Uz/Ru/Kz] #1 UzRust - Modded are: Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What do the server tags on [Uz/Ru/Kz] #1 UzRust - Modded mean?

The game's server browser reads these tags from [Uz/Ru/Kz] #1 UzRust - Modded: gmvanilla (Game mode): This server plays vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): The server browser lists it under East Asia. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is [Uz/Ru/Kz] #1 UzRust - Modded?

As things stand, 2 players are on [Uz/Ru/Kz] #1 UzRust - Modded, which holds 100 slots. Over seven days the mean is 1 players and the peak is 4. The busiest point in the last 48 hours was 05:00 UTC, averaging 4 players.

How does [Uz/Ru/Kz] #1 UzRust - Modded rank against other Rust servers?

Player hours over seven days put [Uz/Ru/Kz] #1 UzRust - Modded at #5,578 overall and #364 in Asia, in the top 25% of all ranked servers.

Reset times

What does wipe day look like on [Uz/Ru/Kz] #1 UzRust - Modded?

Its recent wipes averaged a peak of 7 players. Peak crowd on the latest wipe came 20 hours after it began. Above half that peak until the next wipe: that held in 25% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on [Uz/Ru/Kz] #1 UzRust - Modded?

Its schedule cannot be confirmed from the record, which holds too few of [Uz/Ru/Kz] #1 UzRust - Modded's wipes, so the prediction follows the tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 20 hours ago the current world was made. The tags list wipes as weekly.

Map and rules

What are the rules and settings on [Uz/Ru/Kz] #1 UzRust - Modded?

No gather rate appears in the name of [Uz/Ru/Kz] #1 UzRust - Modded. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.

Which map does [Uz/Ru/Kz] #1 UzRust - Modded run?

The game generates the procedural map on [Uz/Ru/Kz] #1 UzRust - Modded, size 2,000 with seed 201110278. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join [Uz/Ru/Kz] #1 UzRust - Modded?

Type client.connect 213.230.109.15:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://uzrust.uz/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp100
Max players 100 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.