Rust Dashboard32,078 playing

TJs 4Netplayers Rust Server

Offline 213.202.205.4:20700 checked 24d ago

moddedoxidepve

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,960

top 71%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average
    203/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
    83/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
    76/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    52/ 200
  5. 5 38/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    18/ 100

Quick answers

from the figures on this page

Server details

Is TJs 4Netplayers Rust Server online, and how reliable is it?

We last saw TJs 4Netplayers Rust Server 24 days 11 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 3 October 2026.

Which version of Rust does TJs 4Netplayers Rust Server run?

TJs 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TJs 4Netplayers Rust Server located?

No region tag comes from TJs 4Netplayers Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 213.202.205.4:20700.

Tags, lists

Which Rust Dashboard lists and filters include TJs 4Netplayers Rust Server?

The Rust Dashboard lists that carry TJs 4Netplayers Rust Server are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TJs 4Netplayers Rust Server mean?

The game's server browser reads these tags from TJs 4Netplayers Rust Server: gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is TJs 4Netplayers Rust Server?

At the moment TJs 4Netplayers Rust Server is offline; it last showed 24 days 11 hours ago.

How does TJs 4Netplayers Rust Server rank against other Rust servers?

Player hours over seven days put TJs 4Netplayers Rust Server at #15,960, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on TJs 4Netplayers Rust Server?

The record holds too few of TJs 4Netplayers Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 25 days 14 hours ago.

Map and rules

What are the rules and settings on TJs 4Netplayers Rust Server?

No gather rate appears in the name of TJs 4Netplayers Rust Server. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does TJs 4Netplayers Rust Server run?

The game generates the procedural map on TJs 4Netplayers Rust Server, size 4,000 with seed 1234567890. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join TJs 4Netplayers Rust Server?

The console in Rust opens with F1, and client.connect 213.202.205.4:20700 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build This one runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.