Rust Dashboard53,611 playing

4Netplayers Rust Server probe 1

Offline 213.202.205.40:23500 checked 10d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#12,978

top 59%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    132/ 500
  2. 2
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    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    187/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    75/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    10/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    22/ 1000

Quick answers

from the figures on this page

About

Is 4Netplayers Rust Server probe 1 online, and how reliable is it?

4Netplayers Rust Server probe 1 is not online right now, and 10 days 13 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 18 October 2026.

Which version of Rust does 4Netplayers Rust Server probe 1 run?

4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 4Netplayers Rust Server probe 1 located?

No region tag comes from 4Netplayers Rust Server probe 1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 213.202.205.40:23500.

Tags, lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server probe 1?

You'll find 4Netplayers Rust Server probe 1 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on 4Netplayers Rust Server probe 1 mean?

The game's server browser reads these tags from 4Netplayers Rust Server probe 1: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is 4Netplayers Rust Server probe 1?

The last sighting of 4Netplayers Rust Server probe 1 was 10 days 13 hours ago; it is offline right now.

How does 4Netplayers Rust Server probe 1 rank against other Rust servers?

Ranked #12,978 on the last seven days of player hours, 4Netplayers Rust Server probe 1 is in the top 59% of all ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 16 hours ago the current world was made.

Rules

What are the rules and settings on 4Netplayers Rust Server probe 1?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does 4Netplayers Rust Server probe 1 run?

4Netplayers Rust Server probe 1 runs a procedural map of size 4,450 with seed 1234567890, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join 4Netplayers Rust Server probe 1?

Type client.connect 213.202.205.40:23500 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.