4Netplayers Rust Server
Online 213.202.205.35:21200 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 28%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 102/ 500
- 2 126/ 100
- 3 131/ 225
- 4 46/ 700
- 5 4/ 200
- 6 19/ 1000
Quick answers
from the figures on this pageServer details
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server is up and taking players now. Its reported uptime points to a restart roughly 22 hours ago. The last 4 full days show 99% uptime, with 95 hours up out of 96. Our records for it start on 24 October 2026, when Rust Dashboard first saw it.
Which version of Rust does 4Netplayers Rust Server run?
4Netplayers Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is 4Netplayers Rust Server located?
There is no region on 4Netplayers Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 213.202.205.35:21200.
Does 4Netplayers Rust Server run smoothly?
Server fps averaged 30 over the last 48 hours and never dropped below 26. The world held as many as 90,107 entities, counting buildings, deployables and all the rest. It drew as much as 2,490 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include 4Netplayers Rust Server?
You'll find 4Netplayers Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 4Netplayers Rust Server mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from 4Netplayers Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server has 0 of its 10 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does 4Netplayers Rust Server rank against other Rust servers?
Ranked #6,195 on the last seven days of player hours, 4Netplayers Rust Server is in the top 28% of all ranked servers.
Reset times
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 4 days 13 hours ago.
Map and rules
What are the rules and settings on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does 4Netplayers Rust Server run?
A procedural map of size 4,000 with seed 1234567890 is what 4Netplayers Rust Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join 4Netplayers Rust Server?
Type client.connect 213.202.205.35:21200 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.