Rust Dashboard89,289 playing

Combat Local - Carbon Dev

Offline 213.182.203.76:28015 checked 4d ago

moddedcarbon

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

10% full

Rank

#11,550

top 52%

7-day average

1

peak 1

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  5. 5
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Quick answers

from the figures on this page

Server details

Is Combat Local - Carbon Dev online, and how reliable is it?

We last saw Combat Local - Carbon Dev 4 days 2 hours ago. It is offline at the moment. Over the last 3 full days, 0 of 72 hours were online: 0%. The first time Rust Dashboard recorded it was 24 October 2026.

Which version of Rust does Combat Local - Carbon Dev run?

On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Combat Local - Carbon Dev located?

No region is published by Combat Local - Carbon Dev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 213.182.203.76:28015.

Tags

Which Rust Dashboard lists and filters include Combat Local - Carbon Dev?

These Rust Dashboard lists include Combat Local - Carbon Dev: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Combat Local - Carbon Dev mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from Combat Local - Carbon Dev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Combat Local - Carbon Dev?

At the moment Combat Local - Carbon Dev is offline; it last showed 4 days 2 hours ago. Over seven days the mean is 1 players and the peak is 1.

How does Combat Local - Carbon Dev rank against other Rust servers?

Player hours over seven days put Combat Local - Carbon Dev at #11,550, in the top 52% of all ranked servers.

Reset times

What is the wipe schedule on Combat Local - Carbon Dev?

Combat Local - Carbon Dev has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 4 days 8 hours ago.

Rules

What are the rules and settings on Combat Local - Carbon Dev?

No gather rate appears in the name of Combat Local - Carbon Dev. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

How to join

How do I join Combat Local - Carbon Dev?

The console in Rust opens with F1, and client.connect 213.182.203.76:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.