Rust Dashboard102,455 playing

WorldHosts Server

Online 213.152.43.100:28115 checked 10m ago

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 20:00Thu 17:00players each hour · 48 hours · UTC

Rank

#10,340

top 46%

7-day average

0

peak 1

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep12 Oct17 Oct23 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:56 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
    315/ 375
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    430/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    958/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    45/ 100
  5. 5
    eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
    480/ 8
  6. 6
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    988/ 1000

Quick answers

from the figures on this page

Server details

Is WorldHosts Server online, and how reliable is it?

Right now WorldHosts Server is running. Its reported uptime points to a restart roughly 20 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does WorldHosts Server run?

On Linux, WorldHosts Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is WorldHosts Server located?

No region is published by WorldHosts Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 213.152.43.100:28115.

Does WorldHosts Server run smoothly?

The last 48 hours gave an average of 20 server fps, and it never went under 9. At its highest the count reached 48,077 entities: buildings, deployables and the rest. Memory use peaked at 1,796 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include WorldHosts Server?

The Rust Dashboard lists that carry WorldHosts Server are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on WorldHosts Server mean?

These are the tags WorldHosts Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is WorldHosts Server?

WorldHosts Server has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1.

How does WorldHosts Server rank against other Rust servers?

Player hours over seven days put WorldHosts Server at #10,340, in the top 46% of all ranked servers.

Reset times

What does wipe day look like on WorldHosts Server?

The average busiest point of its recent wipes was 1 players. 38 hours into the latest wipe the crowd peaked.

What is the wipe schedule on WorldHosts Server?

WorldHosts Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 18 days 14 hours ago.

Settings

What are the rules and settings on WorldHosts Server?

No gather rate appears in the name of WorldHosts Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does WorldHosts Server run?

The game generates the procedural map on WorldHosts Server, size 3,000.

Join

How do I join WorldHosts Server?

Type client.connect 213.152.43.100:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://worldhosts.fun.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.